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events.yml

FabianAdrian edited this page Oct 3, 2024 · 6 revisions

Each of the events can be configured seperately.

The format in each event configuration supports MiniMessage and MiniPlaceholders.

There are common placeholders that work in every format:

  • audience_name
  • audience_display_name
  • audience_uuid
  • timestamp

Some event formats also support additional placeholders which are listed below.

Chat

format

Description: The webhook format for chat messages.
Default: <cancelled>[<timestamp>] <audience_name>: <message>
Placeholders: <message>, <cancelled>

logCancelled

Description: Whether this event should be logged even when cancelled.
Default: true

Command

format

Description: The webhook format for executed commands.
Default: <cancelled>[<timestamp>] <audience_display_name>: <command>
Placeholders: <command>, <cancelled>

logCancelled

Description: Whether this event should be logged even when cancelled.
Default: true

logConsole

Description: Whether console commands will be logged.
Default: false

logOther

Description: Whether other entities commands will be logged.
Default: false

Death

format

Description: The webhook format for when a player dies.
Default: <cancelled>[<timestamp>] <message> (<location>)
Placeholders: <message>, <location> <cancelled>

logCancelled

Description: Whether this event should be logged even when cancelled.
Default: false

Join/Quit

format

Description: The webhook format for when a player joins or quits.
Default: [<timestamp>] <message>
Placeholders: <message>, <address>