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events.yml
Each of the events can be configured seperately.
The format in each event configuration supports MiniMessage and MiniPlaceholders.
There are common placeholders that work in every format:
audience_name
audience_display_name
audience_uuid
timestamp
Some event formats also support additional placeholders which are listed below.
Description: The webhook format for chat messages.
Default: <cancelled>[<timestamp>] <audience_name>: <message>
Placeholders: <message>
, <cancelled>
Description: Whether this event should be logged even when cancelled.
Default: true
Description: The webhook format for executed commands.
Default: <cancelled>[<timestamp>] <audience_display_name>: <command>
Placeholders: <command>
, <cancelled>
Description: Whether this event should be logged even when cancelled.
Default: true
Description: Whether console commands will be logged.
Default: false
Description: Whether other entities commands will be logged.
Default: false
Description: The webhook format for when a player dies.
Default: <cancelled>[<timestamp>] <message> (<location>)
Placeholders: <message>
, <location>
<cancelled>
Description: Whether this event should be logged even when cancelled.
Default: false
Description: The webhook format for when a player joins or quits.
Default: [<timestamp>] <message>
Placeholders: <message>
, <address>