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Releases: etriebe/combat-estimate

1.0.28 - Bug fix for attack bonus calculation

07 Apr 22:14
9880a76
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What's Changed

  • Actually assign mod bonus for attack by @etriebe in #26

Full Changelog: 1.0.27...1.0.28

1.0.27 - Add handling of recharge abilities like breath weapon

12 Jan 03:49
831e4f7
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What's Changed

  • Add logic to handle recharge abilities and fix bugs introduced in last release by @etriebe in #25

Full Changelog: 1.0.26...1.0.27

1.0.26 - Fix not adding any attacks with undefined chance to hit

11 Jan 18:25
52e2362
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1.0.25 - Fix pole arm master bug

11 Jan 06:47
2f1d037
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Merge pull request #22 from etriebe/etriebe/null_mod_value

Fix pole arm master bug

1.0.24 - Handle legendary creatures actions with no mod value like move

10 Jan 05:16
f6af36f
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Merge pull request #20 from etriebe/etriebe/null_mod_value

Handle null mod values for legendary creatures

1.0.23 - Fix button not appearing in V10

11 Sep 05:04
8b81f1f
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What's Changed

  • Update to latest version version of AutoPublish by @Varriount in #16
  • Fix button not appearing in V10 by @etriebe in #18

New Contributors

Full Changelog: 1.0.22...1.0.23

1.0.22 - Add some null checks in getting damage with resistance

12 Jul 02:11
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1.0.21 - Add FoundryVTT V10 support and fix broken links

07 Jul 21:18
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1.0.20 - Add FoundryVTT V10 support

07 Jul 20:44
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Add more resilient way to parse roll macros

22 May 19:32
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Thanks to honeybadger and Zhell for the pointers!