Releases: etriebe/combat-estimate
Releases · etriebe/combat-estimate
1.0.28 - Bug fix for attack bonus calculation
What's Changed
Full Changelog: 1.0.27...1.0.28
1.0.27 - Add handling of recharge abilities like breath weapon
What's Changed
Full Changelog: 1.0.26...1.0.27
1.0.26 - Fix not adding any attacks with undefined chance to hit
Should make release less error prone.
1.0.25 - Fix pole arm master bug
Merge pull request #22 from etriebe/etriebe/null_mod_value Fix pole arm master bug
1.0.24 - Handle legendary creatures actions with no mod value like move
Merge pull request #20 from etriebe/etriebe/null_mod_value Handle null mod values for legendary creatures
1.0.23 - Fix button not appearing in V10
What's Changed
- Update to latest version version of AutoPublish by @Varriount in #16
- Fix button not appearing in V10 by @etriebe in #18
New Contributors
- @Varriount made their first contribution in #16
Full Changelog: 1.0.22...1.0.23
1.0.22 - Add some null checks in getting damage with resistance
1.0.21 - Add FoundryVTT V10 support and fix broken links
1.0.20 - Add FoundryVTT V10 support
Full Changelog: 1.0.18...1.0.20
Add more resilient way to parse roll macros
Thanks to honeybadger and Zhell for the pointers!