Releases: enitimeago/make-it-mmd
Releases · enitimeago/make-it-mmd
0.8.0-pre.0
- Include VPMPackageAutoInstaller in .unitypackage exports (#49)
0.7.0
- Introduce a new "MMD Scan and Import" tool, which can scan avatars for existing simple MMD blend shapes and import them to a Make It MMD object
- We define "simple" MMD blend shapes to be a 1:1 copy of a single existing blend shape in the avatar. Blend shapes that are combinations of multiple other blend shapes in the avatar are currently unsupported.
- Introduce a new "Remove FX Animator Layers" component, which can identify and non-destructively remove unnecessary FX animator layers that may be taking up the 0,1,2 slots when building your avatar
- Introduce support for avatars with existing MMD blend shapes
- Add support for overriding blend shapes in avatars with existing MMD blend shapes
- Highlight MMD morphs in the blend shape editor with a different color if the avatar has an existing blend shape
- Show an indicator in the blend shape editor when an MMD morph has selections and will override an avatar's existing blend shape
- Prefix component names with "MIM" to make them easier to find from the Add Component screen
- Fix crash when uninstalling Make It MMD in Unity 2022 whilst Unity is still open
- Fix issue causing localizations not to load when installing Make It MMD whilst Unity is still open
- Fix the blend shape editor not updating automatically when the underlying data is updated
- Fix underlying data not having MMD morphs removed when the list of avatar blend shapes to use for generation becomes empty
0.7.0-rc.6
- Fix localizations failing to load even when Unity is restarted, when upgrading from <0.7.0-rc.3, unless manually reimported
0.7.0-rc.5
- Fix localizations failing to load if Make It MMD is installed while Unity is open, unless manually reimported or Unity is restarted
0.7.0-rc.4
- Add warning logging if localizations fail to load
0.7.0-rc.3
- Fix crash on package removal in Unity 2022
0.7.0-rc.2
- Non-working attempt to fix localizations not loading on import/upgrade
0.7.0-rc.1
- Non-working attempt to fix localizations not loading on import/upgrade
0.7.0-rc.0
- Add new "MMD Scan and Import" tool, which can scan avatars for existing MMD blend shapes and import them to a Make It MMD object
- Add support for overriding blend shapes in avatars with existing MMD blend shapes
- Add visual indicator to the editor for which MMD blend shapes an avatar already has, including which ones will be overridden
- Fix editor not updating automatically when the underlying data is updated
- Fix underlying data not having MMD morphs removed when the list of avatar blend shapes to use for generation becomes empty
0.7.0-pre.1
- Add a custom inspector UI for the "Remove FX Animator Layers" component. This is no longer prototype
- Prefix component names with "MIM" to make them easier to find when searching for components