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0.7.0

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@github-actions github-actions released this 28 Feb 14:59
· 86 commits to main since this release
  • Introduce a new "MMD Scan and Import" tool, which can scan avatars for existing simple MMD blend shapes and import them to a Make It MMD object
    • We define "simple" MMD blend shapes to be a 1:1 copy of a single existing blend shape in the avatar. Blend shapes that are combinations of multiple other blend shapes in the avatar are currently unsupported.
  • Introduce a new "Remove FX Animator Layers" component, which can identify and non-destructively remove unnecessary FX animator layers that may be taking up the 0,1,2 slots when building your avatar
  • Introduce support for avatars with existing MMD blend shapes
    • Add support for overriding blend shapes in avatars with existing MMD blend shapes
    • Highlight MMD morphs in the blend shape editor with a different color if the avatar has an existing blend shape
    • Show an indicator in the blend shape editor when an MMD morph has selections and will override an avatar's existing blend shape
  • Prefix component names with "MIM" to make them easier to find from the Add Component screen
  • Fix crash when uninstalling Make It MMD in Unity 2022 whilst Unity is still open
  • Fix issue causing localizations not to load when installing Make It MMD whilst Unity is still open
  • Fix the blend shape editor not updating automatically when the underlying data is updated
  • Fix underlying data not having MMD morphs removed when the list of avatar blend shapes to use for generation becomes empty