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Update README.md
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Duke-of-Lizard authored May 7, 2021
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Expand Up @@ -10,6 +10,7 @@ Three versions corresponding to the 3 subfigures in Figure 10 of the publication

![image](https://user-images.githubusercontent.com/61405744/117419265-a9f0ae80-af1c-11eb-8843-a0387aa609f4.png)

All scenes have a vertical exaggeration of 3x.

## Scene contents
These scenes all contain 5 to 6 objects in them:
Expand All @@ -22,12 +23,14 @@ These scenes all contain 5 to 6 objects in them:

### Legends
The sediment maps are coloured using this legend, similar to Figure 1 of our publication:

![image](https://user-images.githubusercontent.com/61405744/117419307-b4ab4380-af1c-11eb-9cd4-36e5134b9ad2.png)

The boreholes are coloured according to the following colorscheme. Note that
The boreholes are coloured according to the following colorscheme. Note that interpretations are the manual interpretations done by humans where available; otherwise, they are the automated interpretation performed by a random forest classifier trained on lab samples and the human interpretations. See section 2.4.2 of our publication for a description of that classifier.

![image](https://user-images.githubusercontent.com/61405744/117419326-bb39bb00-af1c-11eb-84db-ad29eae860bb.png)

All scenes have a vertical exaggeration of 3x.


## How to open
The files herein can be opened in any GLTF viewer, but we recommend https://sandbox.babylonjs.com/. With this free online viewer, you can drag in and drop a GLTF file, navigate in 3D, toggle the visibility of layers, and adjust the transparency of each object's texture:
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