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Releases: edisonlee0212/EvoEngine

v0.1.5 Dynamic strands physics, editor improvements.

27 Jan 19:38
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Full Changelog: v0.1.4...v0.1.5

v0.1.4 Bug fixes, editor improvements

31 Dec 02:12
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Full Changelog: v0.1.3...v0.1.4

v0.1.3 Render system overhaul. Post-processing stack, shader hot reload, etc.

23 Dec 10:01
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Full Changelog: v0.1.2...v0.1.3

Physics simulation on strands, cross-platform support.

12 Dec 20:30
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New Contributors

Full Changelog: v0.1.1...v0.1.2

v0.1.1

27 Sep 19:39
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Full Changelog: v0.1.0...v0.1.1

v0.1.0

10 Sep 19:12
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  • Simplify 3rdParty libs and setup Github workflow by @edisonlee0212 in #1
  • Added basic implementation of GPU ray tracer with compute shader

Full Changelog: https://github.com/edisonlee0212/EvoEngine/commits/v0.1.0