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Added SRAM_Vnnn string for save type detection (fixes #17, #44) #49

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iAmGhost
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I'm not familiar about GBA rom structure, but I found that adding SRAM_Vnnn string in somewhere of the ROM was enough.
This PR adds magic string into source code so It can be read by Emulators.

Tested on:

  • VisualBoyAdvance-M
  • Analogue Pocket - Spiritualized.GBA Core(Since there's no way to force save type on this)
  • GBATA - Save type shown as SRAM_Vnnn (256Kbit)

@iAmGhost
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I just noticed there's existing pull request for same issue(#45). closed

@iAmGhost iAmGhost closed this Mar 14, 2024
@Cavencruiser
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How do I get this port to save to 512kib flash?

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2 participants