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Releases: dmonzonis/pathfinding-simulator

v0.2.1

12 Sep 18:07
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  • Add octile distance as heuristic.
  • Limit precision of costs shown on tiles to 3.
  • Change circle for cube as starting node image when goofy icons are disabled.
  • Fix bug which was preventing compilation in old distros.
  • Add more methods to SimpleGraph

v0.2

12 Sep 11:19
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Functional features:

  • Various drawing tools to visually paint tiles with costs in an intuitive manner.
  • Interactive recomputation of path while drawing.
  • View panning and zooming.
  • Drag and drop start and goal nodes.
  • Map saving/loading.
  • Ability to choose between different pathfinding algorithms, and different heuristics for the algorithms that use one.
  • Ability to enable diagonal movement and corner movement.
  • Ability to enable seeing explored tiles during the algorithm execution and the cost to get to them from the starting point.