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depaulmillz/README.md

dePaul Miller

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I am a software performance engineer at NVIDIA where I work on deep learning library performance. Before joining NVIDIA, I did my PhD at Lehigh University in the Scalable Systems and Software Research Group where I focused on heterogeneous systems and data repositories. I did a mixture of work on concurrency, parallelism, heterogeneous and distributed data structures, and data repositories and utilized GPUs and RDMA to ensure these approaches achieved high-performance.

My interests are generally in making software fast through GPU computation, and ensuring that others can take advantage of this hardware.

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  1. sss-lehigh/KVCG sss-lehigh/KVCG Public

    KVCG: A Heterogeneous Key-Value Store for Skewed Workloads

    Cuda 2 1

  2. sss-lehigh/remus sss-lehigh/remus Public

    C++ 1

  3. lslab lslab Public

    Implementation of the L-slab hash map introduced in KVCG.

    C++

  4. kvos kvos Public

    Rust 1 1