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fix: teleport not properly working #13

fix: teleport not properly working

fix: teleport not properly working #13

GitHub Actions / Report test results succeeded Dec 14, 2023 in 0s

3576 passed, 0 failed and 2 skipped

Tests passed successfully

Report Passed Failed Skipped Time
artifacts-junit/editmode-results-junit.xml 3540✔️ 2✖️ 115s
artifacts-junit/playmode-results-junit.xml 36✔️ 13s

✔️ artifacts-junit/editmode-results-junit.xml

3542 tests were completed in 115s with 3540 passed, 0 failed and 2 skipped.

Test suite Passed Failed Skipped Time
Explorer.CommandBufferSynchronizer.Tests.dll.CrdtEcsBridge.WorldSynchronizer.CommandBufferSynchronizer.Tests.CommandBufferSynchronizerShould. 3✔️ 195ms
Explorer.ComponentsPooling.Tests.dll.DCL.Optimization.Pools.Tests.ComponentPoolShould. 1✔️ 602ms
Explorer.ComponentsPooling.Tests.dll.DCL.Optimization.Pools.Tests.ComponentPoolShould.MixGetReleaseFromMultipleThreads. 7✔️ 552ms
Explorer.ComponentsPooling.Tests.dll.DCL.Optimization.Pools.Tests.MeshRendererUnityComponentPoolShould. 3✔️ 41ms
Explorer.ComponentsPooling.Tests.dll.DCL.Optimization.Pools.Tests.ReleaseComponentsSystemShould. 2✔️ 33ms
Explorer.ComponentsPooling.Tests.dll.DCL.Optimization.Pools.Tests.ReleasePoolableComponentSystemShould. 1✔️ 13ms
Explorer.ComponentsPooling.Tests.dll.DCL.Optimization.Pools.Tests.UnityComponentPoolShould. 3✔️ 3ms
Explorer.CRDT.ECS.Bridge.Tests.dll.CrdtEcsBridge.Components.Tests.SDKComponentsRegistryTests.BuildUpAllRequiredComponents. 3✔️ 15ms
Explorer.CRDT.ECS.Bridge.Tests.dll.CrdtEcsBridge.Components.Tests.SDKComponentsRegistryTests.ProvideRegisteredComponents. 3✔️ 2ms
Explorer.CRDT.ECS.Bridge.Tests.dll.CrdtEcsBridge.ECSToCRDTWriter.Tests.ECSToCRDTWriterShould. 3✔️ 17ms
Explorer.CRDT.ECS.Bridge.Tests.dll.CrdtEcsBridge.OutgoingMessages.Tests.OutgoingCRDTMessagesSyncBlockShould. 2✔️ 9ms
Explorer.CRDT.ECS.Bridge.Tests.dll.CrdtEcsBridge.OutgoingMessages.Tests.OutgoingCRTDMessagesProviderShould. 2✔️ 9ms
Explorer.CRDT.ECS.Bridge.Tests.dll.CrdtEcsBridge.Serialization.ComponentsSerializationTests.ComponentSerializerShould. 3✔️ 9ms
Explorer.CRDT.ECS.Bridge.Tests.dll.CrdtEcsBridge.UpdateGate.Tests.SystemGroupsUpdateGateShould. 1✔️ 13ms
Explorer.CRDT.ECS.Bridge.Tests.dll.CrdtEcsBridge.UpdateGate.Tests.SystemGroupsUpdateGateShould.CloseGroupOnInvocation. 6✔️ 8ms
Explorer.CRDTTests.dll.CRDT.CRDTTests.CRDTDeserializerShould. 9✔️ 17ms
Explorer.CRDTTests.dll.CRDT.CRDTTests.CRDTSerializerShould.SerializeCorrectlyDeleteComponent. 2✔️ 6ms
Explorer.CRDTTests.dll.CRDT.CRDTTests.CRDTSerializerShould.SerializeCorrectlyPutComponent. 2✔️ 2ms
Explorer.CRDTTests.dll.CRDT.CRDTTests.CRDTShould.HaveDeserializerAndSerializerOnParWithBatches. 3✔️ 6ms
Explorer.CRDTTests.dll.CRDT.CRDTTests.CRDTShould.HaveDeserializerAndSerializerOnParWithIndividualMessages. 4✔️ 2ms
Explorer.CRDTTests.dll.CRDT.CRDTTests.Protocol.CRDTProtocolShould.ProcessMessagesCorrectly. 3✔️ 31ms
Explorer.CRDTTests.dll.CRDT.CRDTTests.Protocol.CRDTProtocolShould.ProvideMessagesInAccordanceWithStateCorrectly. 3✔️ 12ms
Explorer.CRDTTests.dll.CRDT.Memory.Tests.MemoryAllocatorShould.OriginalMemorySlicerAllocating. 3✔️ 10ms
Explorer.CRDTTests.dll.CRDT.Memory.Tests.MemoryAllocatorShould.PoolNotAllocating. 3✔️ 5ms
Explorer.DCL.EditMode.Tests.dll.DCL.AvatarRendering.AvatarShape.Tests.AvatarLoaderSystemShould. 3✔️ 29ms
Explorer.DCL.EditMode.Tests.dll.DCL.AvatarRendering.AvatarShape.Tests.FixedComputerBufferShould.PassTestScenarios. 4✔️ 18ms
Explorer.DCL.EditMode.Tests.dll.DCL.AvatarRendering.AvatarShape.Tests.FixedComputerBufferShould.Rent. 5✔️ 2ms
Explorer.DCL.EditMode.Tests.dll.DCL.AvatarRendering.AvatarShape.Tests.FixedComputerBufferShould.ThrowIfCapacityExceeded. 3✔️ 5ms
Explorer.DCL.EditMode.Tests.dll.DCL.AvatarRendering.AvatarShape.Tests.TextureArrayShould. 2✔️ 249ms
Explorer.DCL.EditMode.Tests.dll.DCL.AvatarRendering.Wearables.Tests.LoadDefaultWearablesSystemShould. 2✔️ 150ms
Explorer.DCL.EditMode.Tests.dll.DCL.AvatarRendering.Wearables.Tests.LoadWearableByParamSystemShould. 6✔️ 256ms
Explorer.DCL.EditMode.Tests.dll.DCL.AvatarRendering.Wearables.Tests.ResolveWearableByPointerSystemShould. 6✔️ 49ms
Explorer.DCL.EditMode.Tests.dll.DCL.AvatarRendering.Wearables.Tests.WearableAssetShould.ProperlyCountReferenceWhenAddReferenceCalled. 2✔️ 5ms
Explorer.DCL.EditMode.Tests.dll.DCL.AvatarRendering.Wearables.Tests.WearableAssetShould.ProperlyRemoveReferenceWhenDereferenced. 3✔️ 4ms
Explorer.DCL.EditMode.Tests.dll.DCL.AvatarRendering.Wearables.Tests.WearableCacheShould. 2✔️ 10ms
Explorer.DCL.EditMode.Tests.dll.DCL.CharacterCamera.Tests.CinemachineVirtualCameraSystemShould. 4✔️ 97ms
Explorer.DCL.EditMode.Tests.dll.DCL.CharacterCamera.Tests.UpdateCursorInputSystemShould. 6✔️ 277ms
Explorer.DCL.EditMode.Tests.dll.DCL.CharacterMotion.Tests.ApplyDragShould. 3✔️ 34ms
Explorer.DCL.EditMode.Tests.dll.DCL.CharacterMotion.Tests.CoyoteTimerShould. 5✔️ 7ms
Explorer.DCL.EditMode.Tests.dll.DCL.CharacterMotion.Tests.JumpInputComponentShould. 1✔️ 42ms
Explorer.DCL.EditMode.Tests.dll.DCL.DebugUtilities.Formatter.Tests.BytesFormatterShould. 1✔️ 6ms
Explorer.DCL.EditMode.Tests.dll.DCL.Interaction.PlayerOriginated.Tests.HoverFeedbackUtilsShould. 4✔️ 39ms
Explorer.DCL.EditMode.Tests.dll.DCL.Interaction.PlayerOriginated.Tests.InteractionInputUtilsShould. 9✔️ 71ms
Explorer.DCL.EditMode.Tests.dll.DCL.Interaction.PlayerOriginated.Tests.PlayerOriginatedRaycastSystemShould. 5✔️ 64ms
Explorer.DCL.EditMode.Tests.dll.DCL.Interaction.PlayerOriginated.Tests.WritePointerEventResultsSystemShould. 2✔️ 44ms
Explorer.DCL.EditMode.Tests.dll.DCL.Interaction.Raycast.Tests.ExecuteRaycastSystemShould. 5✔️ 63ms
Explorer.DCL.EditMode.Tests.dll.DCL.Interaction.Raycast.Tests.ExecuteRaycastSystemShould.IgnoreEntityOutsideBucketThreshold. 3✔️ 13ms
Explorer.DCL.EditMode.Tests.dll.DCL.Interaction.Raycast.Tests.InitializeRaycastSystemShould. 2✔️ 8ms
Explorer.DCL.EditMode.Tests.dll.DCL.Interaction.Raycast.Tests.RaycastUtilsShould. 5✔️ 17ms
Explorer.DCL.EditMode.Tests.dll.DCL.Optimization.PerformanceBudgeting.Tests.MemoryBudgetProviderShould.CanSpendBudgetOnlyWhenMemoryIsNotFull. 2✔️ 10ms
Explorer.DCL.EditMode.Tests.dll.DCL.Optimization.PerformanceBudgeting.Tests.MemoryBudgetProviderShould.ReturnCorrectMemoryStatus_OnDifferentMemoryUsages. 3✔️ 2ms
Explorer.DCL.EditMode.Tests.dll.DCL.Optimization.Tests.ConcurrentLoadingBudgetProviderShould. 3✔️ 6ms
Explorer.DCL.EditMode.Tests.dll.DCL.ResourcesUnloading.Tests.CacheCleanerIntegrationTests. 2✔️ 22s
Explorer.DCL.EditMode.Tests.dll.DCL.ResourcesUnloading.Tests.CacheCleanerIntegrationTests.PerformanceMeasureWithElementsAmount. 3✔️ 22s
Explorer.DCL.EditMode.Tests.dll.DCL.ResourcesUnloading.Tests.CacheCleanerUnitTests.ShouldUnloadOnlyWhenHasFrameBudget. 2✔️ 31ms
Explorer.DCL.EditMode.Tests.dll.DCL.ResourcesUnloading.Tests.ReleaseMemorySystemShould.UnloadCacheWhenMemoryUsageIsNotNormal. 3✔️ 11ms
Explorer.DCL.EditMode.Tests.dll.DCL.Tests.AvatarHideShould. 4✔️ 15ms
Explorer.DCL.EditMode.Tests.dll.DCL.Tests.CodeConventionsTests.AllAsyncMethodsShouldEndWithAsyncSuffix. 968✔️ 4s
Explorer.DCL.EditMode.Tests.dll.DCL.Tests.CodeConventionsTests.ClassShouldBeInNamespaces. 968✔️ 3s
Explorer.DCL.EditMode.Tests.dll.DCL.Tests.CodeConventionsTests.UsingUnityEditorShouldBeSurroundedByDirectives. 968✔️ 5s
Explorer.DCL.EditMode.Tests.dll.DCL.Tests.ValidationTests. 1✔️ 41ms
Explorer.DCL.EditMode.Tests.dll.ECS.SceneLifeCycle.Tests.CheckCameraQualifiedForRepartitioningShould. 4✔️ 21ms
Explorer.DCL.EditMode.Tests.dll.ECS.SceneLifeCycle.Tests.ControlSceneUpdateLoopSystemShould. 3✔️ 139ms
Explorer.DCL.EditMode.Tests.dll.ECS.SceneLifeCycle.Tests.CreateEmptyPointersInFixedRealmSystemShould. 1✔️ 54ms
Explorer.DCL.EditMode.Tests.dll.ECS.SceneLifeCycle.Tests.IpfsHelperShould. 1✔️ 2ms
Explorer.DCL.EditMode.Tests.dll.ECS.SceneLifeCycle.Tests.LoadEmptySceneSystemShould. 2✔️ 137ms
Explorer.DCL.EditMode.Tests.dll.ECS.SceneLifeCycle.Tests.LoadEmptySceneSystemShould.CreateSceneFacade. 5✔️ 100ms
Explorer.DCL.EditMode.Tests.dll.ECS.SceneLifeCycle.Tests.LoadFixedPointersShould. 2✔️ 69ms
Explorer.DCL.EditMode.Tests.dll.ECS.SceneLifeCycle.Tests.LoadPointersByIncreasingRadiusSystemShould.NotStartLoadingProcessedParcels. 10✔️ 23ms
Explorer.DCL.EditMode.Tests.dll.ECS.SceneLifeCycle.Tests.LoadPointersByIncreasingRadiusSystemShould.StartLoading. 10✔️ 19ms
Explorer.DCL.EditMode.Tests.dll.ECS.SceneLifeCycle.Tests.LoadPointersByRadiusSystemShould. 2✔️ 8ms
Explorer.DCL.EditMode.Tests.dll.ECS.SceneLifeCycle.Tests.LoadSceneDefinitionSystemShould. 5✔️ 110ms
Explorer.DCL.EditMode.Tests.dll.ECS.SceneLifeCycle.Tests.ParcelMathShould. 1✔️ 9ms
Explorer.DCL.EditMode.Tests.dll.ECS.SceneLifeCycle.Tests.PartitionSceneEntitiesSystemShould.PartitionExistingEntity. 2✔️ 18ms
Explorer.DCL.EditMode.Tests.dll.ECS.SceneLifeCycle.Tests.PartitionSceneEntitiesSystemShould.PartitionNewEntity. 2✔️ 4ms
Explorer.DCL.EditMode.Tests.dll.ECS.SceneLifeCycle.Tests.ResolveSceneStateByIncreasingRadiusSystemShould. 2✔️ 16ms
Explorer.DCL.EditMode.Tests.dll.ECS.SceneLifeCycle.Tests.ResolveSceneStateByRadiusSystemShould. 4✔️ 9ms
Explorer.DCL.EditMode.Tests.dll.ECS.SceneLifeCycle.Tests.UnloadSceneSystemShould. 1✔️ 6ms
Explorer.DCL.EditMode.Tests.dll.ECS.StreamableLoading.AssetBundles.Tests.AssetBundleDataShould.CannotBeDisposedWhenStillReferenced. 2✔️ 5ms
Explorer.DCL.EditMode.Tests.dll.ECS.StreamableLoading.AssetBundles.Tests.AssetBundleDataShould.ProperlyCountReferenceWhenAddReferenceCalled. 2✔️ 3ms
Explorer.DCL.EditMode.Tests.dll.ECS.StreamableLoading.AssetBundles.Tests.AssetBundleDataShould.ProperlyRemoveReferenceWhenDereferenced. 3✔️ 3ms
Explorer.DCL.EditMode.Tests.dll.MVC.Tests.BridgeSystemBindingShould. 1✔️ 16ms
Explorer.DCL.EditMode.Tests.dll.MVC.Tests.BridgeSystemBindingShould.NotInvokeQueryOnInjection. 2✔️ 2ms
Explorer.DCL.EditMode.Tests.dll.MVC.Tests.ControllerBaseShould. 4✔️ 27ms
Explorer.DCL.EditMode.Tests.dll.MVC.Tests.MVCManagerShould. 2✔️ 46ms
Explorer.DCL.EditMode.Tests.dll.MVC.Tests.MVCManagerShould.Show. 4✔️ 35ms
Explorer.DCL.EditMode.Tests.dll.MVC.Tests.WindowsStackManagerShould. 8✔️ 8ms
Explorer.DCL.EditMode.Tests.dll.SceneRunner.Tests.ECSWorldFacadeShould. 2✔️ 42ms
Explorer.DCL.EditMode.Tests.dll.SceneRunner.Tests.SceneFacadeShould. 1✔️ 68s
Explorer.DCL.EditMode.Tests.dll.SceneRunner.Tests.SceneFacadeShould.ContinueUpdateLoopOnBackgroundThread. 35✔️ 58s
Explorer.DCL.EditMode.Tests.dll.SceneRunner.Tests.SceneFacadeShould.UpdateMultipleInstancesAtDifferentRate. 3✔️ 2s
Explorer.DCL.EditMode.Tests.dll.SceneRunner.Tests.SceneFacadeShould.UpdateWithProperIntervals. 7✔️ 7s
Explorer.DCL.EditMode.Tests.dll.SceneRunner.Tests.SceneFactoryShould. 2✔️ 232ms
Explorer.DCL.EditMode.Tests.dll.SceneRuntime.Factory.Tests.SceneRuntimeFactoryShould. 3✔️ 163ms
Explorer.DCL.EditMode.Tests.dll.SceneRuntime.Tests.SceneRuntimeShould. 4✔️ 345ms
Explorer.DCL.EditMode.Tests.dll.SceneRuntime.Tests.V8Tests. 2✔️ 45ms
Explorer.ECS.Unity.Tests.dll.ECS.Unity.GLTFContainer.Asset.Tests.CreateGltfAssetFromAssetBundleSystemShould. 5✔️ 87ms
Explorer.ECS.Unity.Tests.dll.ECS.Unity.GLTFContainer.Asset.Tests.PrepareGltfAssetLoadingSystemShould. 2✔️ 10ms
Explorer.ECS.Unity.Tests.dll.ECS.Unity.GLTFContainer.Tests.CleanUpGltfContainerSystemShould. 1✔️ 12ms
Explorer.ECS.Unity.Tests.dll.ECS.Unity.GLTFContainer.Tests.FinalizeGltfContainerLoadingSystemShould. 4✔️ 100ms
Explorer.ECS.Unity.Tests.dll.ECS.Unity.GLTFContainer.Tests.LoadGltfContainerSystemShould. 2✔️ 61ms
Explorer.ECS.Unity.Tests.dll.ECS.Unity.GLTFContainer.Tests.LoadGltfContainerSystemShould.ReconfigureInvisibleColliders. 2✔️ 51ms
Explorer.ECS.Unity.Tests.dll.ECS.Unity.GLTFContainer.Tests.ResetGltfContainerSystemShould. 2✔️ 14ms
Explorer.ECS.Unity.Tests.dll.ECS.Unity.GLTFContainer.Tests.WriteGltfContainerLoadingStateSystemShould. 2✔️ 16ms
Explorer.ECS.Unity.Tests.dll.ECS.Unity.Materials.Tests.ApplyMaterialSystemShould. 2✔️ 13ms
Explorer.ECS.Unity.Tests.dll.ECS.Unity.Materials.Tests.CleanUpMaterialsSystemShould. 2✔️ 13ms
Explorer.ECS.Unity.Tests.dll.ECS.Unity.Materials.Tests.CreateBasicMaterialSystemShould. 2✔️ 18ms
Explorer.ECS.Unity.Tests.dll.ECS.Unity.Materials.Tests.CreatePBRMaterialSystemShould. 2✔️ 12ms
Explorer.ECS.Unity.Tests.dll.ECS.Unity.Materials.Tests.LoadMaterialFromCacheSystemShould. 2✔️ 18ms
Explorer.ECS.Unity.Tests.dll.ECS.Unity.Materials.Tests.LoadMaterialFromCacheSystemShould.DoNothingIfLoadingStarted. 3✔️ 10ms
Explorer.ECS.Unity.Tests.dll.ECS.Unity.Materials.Tests.MaterialsCacheShould. 3✔️ 107ms
Explorer.ECS.Unity.Tests.dll.ECS.Unity.Materials.Tests.MaterialsCacheShould.KeepAllMaterialsWhileTheyAreReferenced. 5✔️ 44ms
Explorer.ECS.Unity.Tests.dll.ECS.Unity.Materials.Tests.MaterialsCacheShould.ReleaseMaterialIfSizeIsExceeded. 5✔️ 42ms
Explorer.ECS.Unity.Tests.dll.ECS.Unity.Materials.Tests.ResetMaterialSystemShould. 3✔️ 12ms
Explorer.ECS.Unity.Tests.dll.ECS.Unity.Materials.Tests.StartMaterialLoadingSystemShould. 7✔️ 31ms
Explorer.ECS.Unity.Tests.dll.ECS.Unity.PrimitiveColliders.Tests.InstantiatePrimitiveColliderSystemShould.InstantiateNonExistingCollider. 6✔️ 16ms
Explorer.ECS.Unity.Tests.dll.ECS.Unity.PrimitiveColliders.Tests.InstantiatePrimitiveColliderSystemShould.UpdateChangedCollider. 6✔️ 13ms
Explorer.ECS.Unity.Tests.dll.ECS.Unity.PrimitiveColliders.Tests.InstantiatePrimitiveColliderSystemShould.UpdateInvalidatedCollider. 6✔️ 12ms
Explorer.ECS.Unity.Tests.dll.ECS.Unity.PrimitiveColliders.Tests.ReleaseOutdatedColliderSystemShould. 3✔️ 12ms
Explorer.ECS.Unity.Tests.dll.ECS.Unity.PrimitiveColliders.Tests.SetupColliderShould. 3✔️ 6ms
Explorer.ECS.Unity.Tests.dll.ECS.Unity.SceneBoundsChecker.Tests.ColliderBoundsCheckerShould. 3✔️ 14ms
Explorer.ECS.Unity.Tests.dll.ECS.Unity.Tests.PartitionAssetEntitiesSystemShould. 1✔️ 43ms
Explorer.ECS.Unity.Tests.dll.ECS.Unity.Tests.PartitionAssetEntitiesSystemShould.PartitionNewEntity. 2✔️ 8ms
Explorer.ECS.Unity.Tests.dll.ECS.Unity.Tests.PartitionAssetEntitiesSystemShould.PartitionNewEntityWithoutTransform. 2✔️ 8ms
Explorer.ECS.Unity.Tests.dll.ECS.Unity.Tests.PartitionAssetEntitiesSystemShould.RepartitionExistingEntity. 2✔️ 9ms
Explorer.ECS.Unity.Tests.dll.ECS.Unity.Tests.PartitionAssetEntitiesSystemShould.RepartitionExistingEntityWithoutTransform. 2✔️ 8ms
Explorer.ECS.Unity.Tests.dll.ECS.Unity.Transforms.Tests.InstantiateTransformUnitySystemShould. 1✔️ 11ms
Explorer.ECS.Unity.Tests.dll.ECS.Unity.Transforms.Tests.ParentingTransformSystemShould. 3✔️ 12ms
Explorer.ECS.Unity.Tests.dll.ECS.Unity.Transforms.Tests.UpdateTransformSystemShould. 1✔️ 6ms
Explorer.ECS.Unity.Tests.dll.ECS.Unity.Visibility.Tests.PrimitivesVisibilitySystemShould. 2✔️ 10ms
Explorer.Engine.Tests.dll.CrdtEcsBridge.Engine.Tests.EngineAPIImplementationShould. 5✔️ 30ms
Explorer.LifeCyle.Tests.dll.ECS.LifeCycle.Tests.ReleaseRemovedComponentsSystemShould. 1✔️ 7ms
Explorer.MapRendererV2Tests.dll.DCL.MapRenderer.Tests.ChunkAtlasControllerShould. 2✔️ 373ms
Explorer.MapRendererV2Tests.dll.DCL.MapRenderer.Tests.Culling.CullingControllerShould. 9✔️ 79ms
Explorer.MapRendererV2Tests.dll.DCL.MapRenderer.Tests.Culling.CullingControllerShould.ReturnIsCameraDirty. 4✔️ 3ms
Explorer.MapRendererV2Tests.dll.DCL.MapRenderer.Tests.Culling.CullingControllerShould.SetCameraDirty. 3✔️ 5ms
Explorer.MapRendererV2Tests.dll.DCL.MapRenderer.Tests.Culling.CullingControllerShould.SetCameraDirtyInternal. 4✔️ 2ms
Explorer.MapRendererV2Tests.dll.DCL.MapRenderer.Tests.Culling.CullingControllerShould.SetDirtyCameraFlagWhenAddingCamera. 3✔️ 4ms
Explorer.MapRendererV2Tests.dll.DCL.MapRenderer.Tests.Culling.CullingControllerShould.SetDirtyOnwardsCameraFlagWhenRemovingCamera. 3✔️ 3ms
Explorer.MapRendererV2Tests.dll.DCL.MapRenderer.Tests.Culling.CullingControllerShould.StopTrackingObjectDirty. 3✔️ 5ms
Explorer.MapRendererV2Tests.dll.DCL.MapRenderer.Tests.Culling.CullingControllerShould.StopTrackingObjectNotDirty. 3✔️ 4ms
Explorer.MapRendererV2Tests.dll.DCL.MapRenderer.Tests.Culling.CullingControllerShould.TrackObjectPosition. 3✔️ 3ms
Explorer.MapRendererV2Tests.dll.DCL.MapRenderer.Tests.Culling.TrackedStateShould.CallListener. 5✔️ 7ms
Explorer.MapRendererV2Tests.dll.DCL.MapRenderer.Tests.Culling.TrackedStateShould.ReturnIsDirty. 4✔️ 2ms
Explorer.MapRendererV2Tests.dll.DCL.MapRenderer.Tests.Culling.TrackedStateShould.SetCameraFlag. 3✔️ 3ms
Explorer.MapRendererV2Tests.dll.DCL.MapRenderer.Tests.Culling.TrackedStateShould.SetCameraFlagIndex. 6✔️ 5ms
Explorer.MapRendererV2Tests.dll.DCL.MapRenderer.Tests.Culling.TrackedStateShould.SetVisibleFlag. 3✔️ 2ms
Explorer.MapRendererV2Tests.dll.DCL.MapRenderer.Tests.Culling.TrackedStateShould.SetVisibleFlagIndex. 6✔️ 4ms
Explorer.MapRendererV2Tests.dll.DCL.MapRenderer.Tests.MapCameraController.MapCameraControllerShould. 5✔️ 51ms
Explorer.MapRendererV2Tests.dll.DCL.MapRenderer.Tests.MapCameraController.MapCameraControllerShould.SetActive. 2✔️ 6ms
Explorer.MapRendererV2Tests.dll.DCL.MapRenderer.Tests.MapCameraController.MapCameraControllerShould.SetLocalPosition. 5✔️ 13ms
Explorer.MapRendererV2Tests.dll.DCL.MapRenderer.Tests.MapCameraController.MapCameraControllerShould.SetZoom. 7✔️ 11ms
Explorer.MapRendererV2Tests.dll.DCL.MapRenderer.Tests.MapCameraController.MapCameraInteractivityControllerShould. 2✔️ 38ms
Explorer.MapRendererV2Tests.dll.DCL.MapRenderer.Tests.MapCameraController.MapCameraInteractivityControllerShould.InitializedInActiveState. 3✔️ 7ms
Explorer.MapRendererV2Tests.dll.DCL.MapRenderer.Tests.MapCameraController.MapCameraInteractivityControllerShould.InitializeInInActiveState. 3✔️ 6ms
Explorer.MapRendererV2Tests.dll.DCL.MapRenderer.Tests.MapCameraController.MapCameraInteractivityControllerShould.SetPositionOnHighlight. 4✔️ 9ms
Explorer.MapRendererV2Tests.dll.DCL.MapRenderer.Tests.MapRendererShould. 1✔️ 36ms
Explorer.MapRendererV2Tests.dll.DCL.MapRenderer.Tests.MapRendererShould.DisableLayerByMask. 1✖️ 1ms
Explorer.MapRendererV2Tests.dll.DCL.MapRenderer.Tests.MapRendererShould.EnableLayerByMask. 1✔️ 28ms
Explorer.MapRendererV2Tests.dll.DCL.MapRenderer.Tests.MapRendererShould.NotDisableLayerIfStillUsed. 1✖️ 0ms
Explorer.MapRendererV2Tests.dll.DCL.MapRenderer.Tests.PlayerMarker.PlayerMarkerControllerShould. 4✔️ 22ms
Explorer.PrimitiveRendering.Tests.dll.ECS.Unity.PrimitiveRenderer.Tests.InstantiatePrimitiveRenderingSystemShould.InstantiateNonExistingRenderer. 6✔️ 24ms
Explorer.PrimitiveRendering.Tests.dll.ECS.Unity.PrimitiveRenderer.Tests.InstantiatePrimitiveRenderingSystemShould.UpdateInvalidatedRenderer. 6✔️ 16ms
Explorer.PrimitiveRendering.Tests.dll.ECS.Unity.PrimitiveRenderer.Tests.ReleaseOutdatedRenderingSystemShould. 3✔️ 10ms
Explorer.Primitives.Tests.dll.Utility.Primitives.Tests.BoxFactoryShould. 4✔️ 13ms
Explorer.Primitives.Tests.dll.Utility.Primitives.Tests.CylinderVariantsShould. 1✔️ 27ms
Explorer.Primitives.Tests.dll.Utility.Primitives.Tests.CylinderVariantsShould.GenerateCone. 5✔️ 9ms
Explorer.Primitives.Tests.dll.Utility.Primitives.Tests.CylinderVariantsShould.GenerateCylinder. 5✔️ 7ms
Explorer.Primitives.Tests.dll.Utility.Primitives.Tests.CylinderVariantsShould.GenerateTruncatedCone. 5✔️ 6ms
Explorer.Primitives.Tests.dll.Utility.Primitives.Tests.PlaneFactoryShould. 4✔️ 7ms
Explorer.Primitives.Tests.dll.Utility.Primitives.Tests.SphereFactoryShould. 3✔️ 7ms
Explorer.ReportsHandling.Tests.dll.Diagnostics.ReportsHandling.Tests.BaseUnityLoopSystemShould. 4✔️ 8ms
Explorer.ReportsHandling.Tests.dll.Diagnostics.ReportsHandling.Tests.ReportHandlerShould. 3✔️ 28ms
Explorer.ReportsHandling.Tests.dll.Diagnostics.ReportsHandling.Tests.ReportHandlerShould.Debounce. 8✔️ 19ms
Explorer.ReportsHandling.Tests.dll.Diagnostics.ReportsHandling.Tests.ReportHandlerShould.Log. 4✔️ 3ms
Explorer.Scene.Tests.dll.SceneRunner.Scene.Tests.SceneAssetBundleManifestShould. 2✔️ 9ms
Explorer.Scene.Tests.dll.SceneRunner.Scene.Tests.SceneExceptionHandlerShould. 3✔️ 13ms
Explorer.Utility.Tests.dll.Utility.Tests.ParcelMathJobifiedHelperShould. 1✔️ 18ms
Explorer.WorldSynchronizer.Tests.dll.CrdtEcsBridge.WorldSynchronizer.Tests.CrdtWorldSynchronizerShould. 2✔️ 5s
Explorer.WorldSynchronizer.Tests.dll.CrdtEcsBridge.WorldSynchronizer.Tests.WorldSyncCommandBufferCollectionsPoolShould. 4✔️ 1s
Explorer.WorldSynchronizer.Tests.dll.CrdtEcsBridge.WorldSynchronizer.Tests.WorldSyncCommandBufferCollectionsPoolShould.BeMultiThreaded. 9✔️ 1s
Explorer.WorldSynchronizer.Tests.dll.CrdtEcsBridge.WorldSynchronizer.Tests.WorldSyncCommandBufferShould. 3✔️ 63ms
Explorer.WorldSynchronizer.Tests.dll.CrdtEcsBridge.WorldSynchronizer.Tests.WorldSyncCommandBufferShould.ApplyChangesCorrectly. 6✔️ 34ms
Explorer.WorldSynchronizer.Tests.dll.CrdtEcsBridge.WorldSynchronizer.Tests.WorldSyncCommandBufferShould.MergeReconciledMessagesCorrectly. 4✔️ 24ms

✔️ artifacts-junit/playmode-results-junit.xml

36 tests were completed in 13s with 36 passed, 0 failed and 0 skipped.

Test suite Passed Failed Skipped Time
Explorer.DCL.PlayMode.Tests.dll.DCL.AvatarRendering.AvatarShape.Tests.AvatarInstantiatorSystemShould. 3✔️ 1s
Explorer.DCL.PlayMode.Tests.dll.DCL.Billboard.Tests.BillboardTest. 5✔️ 10s
Explorer.DCL.PlayMode.Tests.dll.DCL.Billboard.Tests.BillboardTest.BillboardPerformance. 3✔️ 10s
Explorer.DCL.PlayMode.Tests.dll.Global.Tests.CubeWaveSceneShould. 1✔️ 1s
Explorer.StreamableLoading.Tests.dll.ECS.StreamableLoading.AssetBundles.Tests.LoadAssetBundleSystemShould. 5✔️ 154ms
Explorer.StreamableLoading.Tests.dll.ECS.StreamableLoading.AssetBundles.Tests.PrepareAssetBundleLoadingParametersSystemShould. 4✔️ 22ms
Explorer.StreamableLoading.Tests.dll.ECS.StreamableLoading.DeferredLoading.Tests.DeferredLoadingSystemShould. 3✔️ 10ms
Explorer.StreamableLoading.Tests.dll.ECS.StreamableLoading.Tests.AssetPromiseShould. 5✔️ 13ms
Explorer.StreamableLoading.Tests.dll.ECS.StreamableLoading.Tests.FrameTimeCapBudgetProviderShould. 2✔️ 67ms
Explorer.StreamableLoading.Tests.dll.ECS.StreamableLoading.Textures.Tests.LoadTextureSystemShould. 5✔️ 125ms