Skip to content
New issue

Have a question about this project? Sign up for a free GitHub account to open an issue and contact its maintainers and the community.

By clicking “Sign up for GitHub”, you agree to our terms of service and privacy statement. We’ll occasionally send you account related emails.

Already on GitHub? Sign in to your account

release: 28-01-2025 #3232

Closed
wants to merge 29 commits into from
Closed

release: 28-01-2025 #3232

wants to merge 29 commits into from

Conversation

github-actions[bot]
Copy link
Contributor

🚀 Automated release PR

RominaMarchetti and others added 26 commits January 21, 2025 16:57
* Update VersionUpdateScreen.prefab

* Update ExternalUrlPrompt.prefab
* Add support for sending "Scene" message to a chosen peer

* post fix

* fix sendBinary peerData message

* update protocol (npm install "https://sdk-team-cdn.decentraland.org/@dcl/protocol/branch//dcl-protocol-1.0.0-12791463180.commit-127443e.tgz")

* adapt new protocol

* fix typo

* fix tests

* rename ambiguous method

---------

Co-authored-by: Mikhail Agapov <[email protected]>
Co-authored-by: nickkhalow <[email protected]>
Co-authored-by: Nick Khalow <[email protected]>
* assets cache interface

* disk cache

* playground comparison

* DiskCache remove

* core cache

* Revert "core cache"

This reverts commit 4dccc29.

* remove redundant interface

* typed disk cache

* LoadSystemBase with DiskCache

* DiskCache LoadTextureSystem

* byte[] -> OwnedMemory

* don't await for put result

* update gitignore

* Js code disk caching

* generic cache for js code

* generic cache

* post merge fix

* persist path for cache

* single null instance

* remove in memory disk cache

* extract dist<T> creation to static container

* remove ChangeExtension allocation

* disk cache on thread pool

* lru cache

* main thread for TextureDiskSerializer

* fix collision

* post merge fix

* ensure behaviour main thread

* remove assert

* Serializer async suffix
* debug list

* debug show connection quality
* Adding interruptable loading steps: WIP

* Removed files

* More

* Improve dependency flow

* Re-arrange dependencies and scope them

* Finalize debug utilities for loading operations
* Got rid of `RealmMisc`

* Fix exception in loading screen

* Add Current Op debug view

* Fixes after merge

* Fix asmdef

* Remove NUnit from the runtime assembly

* Fix "Return to Genesis City" button
* NoiseNativeArrayProvider test

* Refactor to single handed class

* Param simplification

* Further noise cleaning
…3205)

* added CharacterOnly collision layer (SDK Physics layer) to third person cam collisions layer mask

* added layer to drone camera also
* Edited Sidebar UI prefab to add hover and unohver animation states in Sky button

* Add animator to skybox button. Fix unhover animation.

* Update ExternalUrlPrompt.prefab

---------

Co-authored-by: EstefaniaColutta <[email protected]>
@github-actions github-actions bot requested a review from a team as a code owner January 28, 2025 11:58
@github-actions github-actions bot requested a review from a team as a code owner January 28, 2025 11:58
Copy link
Contributor Author

github-actions bot commented Jan 28, 2025

badge

New build in progress, come back later!

@m3taphysics m3taphysics added the clean-build Used to trigger clean build on PR label Jan 29, 2025
@aixaCode aixaCode added clean-build Used to trigger clean build on PR do not merge and removed clean-build Used to trigger clean build on PR labels Jan 31, 2025
@m3taphysics m3taphysics deleted the release/release-28-01-2025 branch January 31, 2025 16:21
Sign up for free to join this conversation on GitHub. Already have an account? Sign in to comment
Labels
auto-pr clean-build Used to trigger clean build on PR do not merge release
Projects
None yet
Development

Successfully merging this pull request may close these issues.