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feat: UITransform and UIText SDK components #204
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mikhail-dcl
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Jan 3, 2024
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I know it's a draft. I just added few suggestions that should be considered during the further development
Explorer/Assets/DCL/SDKComponents/SceneUI/Systems/UITransformHandlerSystem.cs
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Explorer/Assets/DCL/SDKComponents/SceneUI/Systems/UITextHandlerSystem.cs
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mikhail-dcl
requested changes
Jan 11, 2024
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The overall structure looks very solid 💚 GJ
Explorer/Assets/DCL/SDKComponents/SceneUI/Components/UITransformComponent.cs
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Explorer/Assets/DCL/SDKComponents/SceneUI/ScenesUIStyleSheet.uss
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Explorer/Assets/DCL/SDKComponents/SceneUI/Systems/UIText/UITextReleaseSystem.cs
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Explorer/Assets/DCL/SDKComponents/SceneUI/Systems/UITransform/UITransformParentingSystem.cs
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Explorer/Assets/DCL/SDKComponents/SceneUI/Systems/UITransform/UITransformReleaseSystem.cs
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Explorer/Assets/DCL/SDKComponents/SceneUI/Systems/UITransform/UITransformSortingSystem.cs
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Explorer/Assets/DCL/SDKComponents/SceneUI/Systems/UITransform/UITransformUpdateSystem.cs
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Explorer/Assets/DCL/SDKComponents/SceneUI/Systems/UITransform/UITransformUpdateSystem.cs
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Explorer/Assets/DCL/SDKComponents/SceneUI/Tests/UITransformInstantiationSystemShould.cs
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… old UITransform parent
* Upgrade TestFramework to 1.4.2 * Async Setup/Teardown issue fixed * More stable
… into feat/sdk7-compatibility-ui-text # Conflicts: # Explorer/Assets/Scripts/Global/Dynamic/DynamicSceneLoader.cs
mikhail-dcl
approved these changes
Jan 12, 2024
* No need to pass it * Remove direct usage of Addressable API
… into feat/sdk7-compatibility-ui-text
Kinerius
pushed a commit
that referenced
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Feb 20, 2024
* Create global UIDocument for scenes UI + start implementing UIText systems * Fix IntegrationTestsSuite * Move SceneUI folder to DCL/SDKComponents * Handle UIText removal * Update SceneUIPlugin.cs * Update UITextHandlerSystem.cs * Setup canvas with the default configuration * Move ProtoConvertUtils and UiElementUtils under SceneUI folder * Implement UITransform * Create a style sheet for the main canvas * Update UITransformHandlerSystem.cs * Fix tests * Move the release logic to separated systems * Make UITransformInstantiationSystem executes first of all the rest of systems * Apply parenting to UIText * Set a name for each component * UITransform: parenting and sorting * Add an option to clear PB components on Get * Set default values in UiElementUtils.SetupVisualElement function * Implement detection of the current scene * Hide scene UI when we're out of the scene * UIText test coverage * Reset processed parcel on realm invalidation * UITransformInstantiation test coverage * UITransformUpdate test coverage * Apply feedback: Add maxSize to AddComponentPool method * Fix code conventions tests * Fix async tests * Upgrade TestFramework to 1.4.2 * Async Setup/Teardown issue fixed * More stable --------- Co-authored-by: Mikhail Agapov <[email protected]>
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What this PR includes?
Implemented systems
UITransform
UITransformInstantiationSystem
UITransformParentingSystem
UITransformSortingSystem
UITransformUpdateSystem
UITransformReleaseSystem
UIText
UITextInstantiationSystem
UITextReleaseSystem