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Feat/better toon and env #515
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Status ReportIntroductionThis month’s work centered around improving graphical fidelity, ensuring color parity across environments, and initiating the groundwork for mobile testing. Additionally, significant progress was made in addressing technical challenges related to Android compilation and advancing the visual quality of the project. Below is a detailed summary of the key activities and accomplishments: 1. Avatars
2. Graphical Quality Profiles
3. Mobile Export and Testing
4. Skybox Improvements
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Status ReportIntroductionThe primary objective for this month was to develop the main sky shader and optimize it's performance on Android devices. 1. Sky Shader:
2. Technical Challenges:
3. Housekeeping:
Next Steps
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Initial Status Report
This month’s work primarily involved experimentation and debugging to identify the root causes of certain problems and implement improvements where possible. Below is a detailed overview of the progress:
1. Toon Shader:
2. Bloom:
3. Lighting Issue:
The primary focus this month was on deepening the understanding of the project’s architecture and exploring solutions for the specified tasks. Progress was made in several areas, but some aspects, such as the outlines for the toon shader and the resolution of the lighting issue, require further development.