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* Skip conversion to cffi char[] unless required * Libraries shouldn't configure logging * Version bump to 0.6.3 * Improvements to benchmark (#58) * Refactor Dice coefficient calculation. * Temporary fiddling with benchmark code. * Calculate and report popcount speed from native code implementation. * Give some values more sensible variable names. * Remove unused import. * Add documentation. * Expand reporting of various measurements. * Comments. * Update README. * Bring test suite up-to-date. * Address Brian's comments. * Update tests; also test native code version. * Print popcount throughput; give some variables better names. * Update README with throughput data. * Refactor main C++ function to avoid use "constant" memory and avoid new/delete (#55) * Refactor main C++ function to avoid use "constant" memory and avoid new/delete. * Refactor Dice coefficient calculation. * Temporary fiddling with benchmark code. * Calculate and report popcount speed from native code implementation. * Give some values more sensible variable names. * Remove unused import. * Add documentation. * Expand reporting of various measurements. * Comments. * Update README. * Bring test suite up-to-date. * Refactor main C++ function to avoid use "constant" memory and avoid new/delete. * Address Brian's comments. * Update tests; also test native code version. * Print popcount throughput; give some variables better names. * Feature build on Travis CI (#61) Run tests with travis ci * Fix #include file name. * Use pytest (#68) * Update README and requirements.txt files. * Add missing line in README. * Use pytest on Jenkins. * Make Jenkins test commands the same as Travis. * Generate test output and coverage data properly. * Move 'checkout scm' command to start of function; remove redundant cleaning code. Fix #65 * Feature use jenkinslibrary (#70) * Update jenkinsfile to use jenkins library. * Reduce the number of OSX build and which node in Jenkinsfile (see #71) * Arbitrary length Dice coefficients (#63) * Refactor main C++ function to avoid use "constant" memory and avoid new/delete. * Implement popcount on (almost) arbitrary length arrays. * First pass at integrating arbitrary length keys. Slows things down a bit. * Refactor Dice coefficient calculation. * Temporary fiddling with benchmark code. * Calculate and report popcount speed from native code implementation. * Give some values more sensible variable names. * Remove unused import. * Add documentation. * Expand reporting of various measurements. * Comments. * Update README. * Bring test suite up-to-date. * Refactor main C++ function to avoid use "constant" memory and avoid new/delete. * Screw everything up by unrolling with C++ templates, apparently. * Magical argument that makes the compiler generate the correct (performant) code. * Address Brian's comments. * Update tests; also test native code version. * Print popcount throughput; give some variables better names. * Make some functions static inline. * Tidy up some expressions. * Put some braces in the right place; make fn inline. * Reinstate comment on origin of popcount assembler. * Make constant a template parameter. * Comment. * Complete version working with multiples of 1024 bits. * Add -march=native compiler option. * Implementation of arbitrary length CLKs. * Fix dumb mistakes in updating array pointer and popcounts. * Tests for arbitrary length popcounts. * Update some comments. * Arbitrary length Dice coefficient. * Rename function. * Move native dicecoeff calculation into its own function. * Add tests for native Dice coefficient calculation. * Move dicecoeff tests to bloommatcher tests; move common bitarray utilities to their own file. * Simplify slow path / reduce branches in fast path. * Adapt entitymatcher to arbitrary length CLK interface. * Remove unused function. * Update README. * Address Brian's comments. * Exit early if filter is zero. * Specialise popcount arrays calls on array length. * Fix performance regression. * Remove storage class specifiers from explicit template specialisations. * Update README and requirements.txt files. * Disable unused function. * Put stars in their proper place. * Add documentation. * Prepare changelog and bump version for release 0.7.0 * Add clkhash as dependency (required for benchmark) Add travis badge to readme
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