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lib | ||
bower_components |
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kitty_jump | ||
========== | ||
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HTML5 canvas game using jQuery and module pattern for enclosure. | ||
kitty_jump | ||
========== | ||
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HTML5 canvas game using jQuery and module pattern for enclosure. |
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<!doctype html> | ||
<head> | ||
<meta charset="utf-8"> | ||
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<title>Kitty Game</title> | ||
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<link rel="stylesheet" href="styles.css"/> | ||
</head> | ||
<body> | ||
<div id="wrapper"> | ||
<!--<canvas id="menu"></canvas>--> | ||
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<div id="start"> | ||
<h1 class="txt-center">Kitty Jump!</h1> | ||
<div class=""> | ||
<div class=""> | ||
<h3>This is you:</h3> | ||
<img src="images/kitty.png" /> | ||
<p class="float-rt"> | ||
You have 9 lives: <img src="images/life.png" />x9 | ||
</p> | ||
</div> | ||
<div class=""> | ||
<div class=""> | ||
<h3>Eat kibbles:</h3> | ||
<img src="images/kibble_O_lg.png"/><img src="images/kibble_X_lg.png"/> | ||
<p class="float-rt"> | ||
AVOID hitting kibbles... You will lose points! | ||
</p> | ||
</div> | ||
<div class=""> | ||
<h3>Do <span class="bold">NOT</span> eat candy:</h3> | ||
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<img class="wd-100" src="images/candy.png"/> | ||
</div> | ||
</div> | ||
<div class=""> | ||
Press P to pause | ||
</div> | ||
</div> | ||
<input id="" type="submit" class="butt butt-good start-game center-blk" value="Play Game!"/> | ||
</div> | ||
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<div id="game-over"> | ||
<h1 class="txt-center">GAME OVER</h1> | ||
<a class="butt butt-good lt-butt start-game" href="#">Play again?</a><a id="main-menu" class="butt butt-exit rt-butt" href="#">Main Menu</a> | ||
</div> | ||
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<div id="pause"> | ||
<h1 class="txt-center">PAUSED</h1> | ||
<h3 class="txt-center">Press 'O' To Continue</h3></div> | ||
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<audio loop="true"></audio> | ||
<canvas id="game"></canvas> | ||
</div> | ||
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<div id="mute"> | ||
<button>MUTE</button> | ||
</div> | ||
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<script language="javascript" src="js/jquery.min.js" type="text/javascript"></script> | ||
<script language="javascript" src="js/jquery.hotkeys.js" type="text/javascript"></script> | ||
<script language="javascript" src="js/key_status.js" type="text/javascript"></script> | ||
<script language="javascript" src="js/util.js" type="text/javascript"></script> | ||
<script language="javascript" src="js/sprite.js" type="text/javascript"></script> | ||
<!-- <script language="javascript" src="js/sound.js" ></script> --> | ||
<script language="javascript" type="text/javascript" src="main.js"></script> | ||
</body> | ||
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</html> | ||
<!doctype html> | ||
<head> | ||
<meta charset="utf-8"> | ||
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||
<title>Kitty Game</title> | ||
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<link rel="stylesheet" href="styles.css"/> | ||
</head> | ||
<body> | ||
<div id="wrapper"> | ||
<!--<canvas id="menu"></canvas>--> | ||
|
||
<div id="start"> | ||
<h1 class="txt-center">Kitty Jump!</h1> | ||
<div class=""> | ||
<div class=""> | ||
<h3>This is you:</h3> | ||
<img src="images/kitty.png" /> | ||
<p class="float-rt"> | ||
You have 9 lives: <img src="images/life.png" />x9 | ||
</p> | ||
</div> | ||
<div class=""> | ||
<div class=""> | ||
<h3>Eat kibbles:</h3> | ||
<img src="images/kibble_O_lg.png"/><img src="images/kibble_X_lg.png"/> | ||
<p class="float-rt"> | ||
AVOID hitting kibbles... You will lose points! | ||
</p> | ||
</div> | ||
<div class=""> | ||
<h3>Do <span class="bold">NOT</span> eat candy:</h3> | ||
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||
<img class="wd-100" src="images/candy.png"/> | ||
</div> | ||
</div> | ||
<div class=""> | ||
Press P to pause | ||
</div> | ||
</div> | ||
<input id="" type="submit" class="butt butt-good start-game center-blk" value="Play Game!"/> | ||
</div> | ||
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<div id="game-over"> | ||
<h1 class="txt-center">GAME OVER</h1> | ||
<a class="butt butt-good lt-butt start-game" href="#">Play again?</a><a id="main-menu" class="butt butt-exit rt-butt" href="#">Main Menu</a> | ||
</div> | ||
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||
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<div id="pause"> | ||
<h1 class="txt-center">PAUSED</h1> | ||
<h3 class="txt-center">Press 'O' To Continue</h3></div> | ||
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<audio loop="true"></audio> | ||
<canvas id="game"></canvas> | ||
</div> | ||
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<div id="mute"> | ||
<button>MUTE</button> | ||
</div> | ||
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<script language="javascript" src="js/jquery.min.js" type="text/javascript"></script> | ||
<script language="javascript" src="js/jquery.hotkeys.js" type="text/javascript"></script> | ||
<script language="javascript" src="js/key_status.js" type="text/javascript"></script> | ||
<script language="javascript" src="js/util.js" type="text/javascript"></script> | ||
<script language="javascript" src="js/sprite.js" type="text/javascript"></script> | ||
<!-- <script language="javascript" src="js/sound.js" ></script> --> | ||
<script language="javascript" type="text/javascript" src="main.js"></script> | ||
</body> | ||
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</html> |
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/* | ||
* jQuery Hotkeys Plugin | ||
* Copyright 2010, John Resig | ||
* Dual licensed under the MIT or GPL Version 2 licenses. | ||
* | ||
* Based upon the plugin by Tzury Bar Yochay: | ||
* http://github.com/tzuryby/hotkeys | ||
* | ||
* Original idea by: | ||
* Binny V A, http://www.openjs.com/scripts/events/keyboard_shortcuts/ | ||
*/ | ||
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(function(jQuery){ | ||
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jQuery.hotkeys = { | ||
version: "0.8", | ||
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specialKeys: { | ||
8: "backspace", 9: "tab", 13: "return", 16: "shift", 17: "ctrl", 18: "alt", 19: "pause", | ||
20: "capslock", 27: "esc", 32: "space", 33: "pageup", 34: "pagedown", 35: "end", 36: "home", | ||
37: "left", 38: "up", 39: "right", 40: "down", 45: "insert", 46: "del", | ||
96: "0", 97: "1", 98: "2", 99: "3", 100: "4", 101: "5", 102: "6", 103: "7", | ||
104: "8", 105: "9", 106: "*", 107: "+", 109: "-", 110: ".", 111 : "/", | ||
112: "f1", 113: "f2", 114: "f3", 115: "f4", 116: "f5", 117: "f6", 118: "f7", 119: "f8", | ||
120: "f9", 121: "f10", 122: "f11", 123: "f12", 144: "numlock", 145: "scroll", 191: "/", 224: "meta" | ||
}, | ||
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shiftNums: { | ||
"`": "~", "1": "!", "2": "@", "3": "#", "4": "$", "5": "%", "6": "^", "7": "&", | ||
"8": "*", "9": "(", "0": ")", "-": "_", "=": "+", ";": ": ", "'": "\"", ",": "<", | ||
".": ">", "/": "?", "\\": "|" | ||
} | ||
}; | ||
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function keyHandler( handleObj ) { | ||
// Only care when a possible input has been specified | ||
if ( typeof handleObj.data !== "string" ) { | ||
return; | ||
} | ||
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var origHandler = handleObj.handler, | ||
keys = handleObj.data.toLowerCase().split(" "); | ||
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handleObj.handler = function( event ) { | ||
// Don't fire in text-accepting inputs that we didn't directly bind to | ||
if ( this !== event.target && (/textarea|select/i.test( event.target.nodeName ) || | ||
event.target.type === "text") ) { | ||
return; | ||
} | ||
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// Keypress represents characters, not special keys | ||
var special = event.type !== "keypress" && jQuery.hotkeys.specialKeys[ event.which ], | ||
character = String.fromCharCode( event.which ).toLowerCase(), | ||
key, modif = "", possible = {}; | ||
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// check combinations (alt|ctrl|shift+anything) | ||
if ( event.altKey && special !== "alt" ) { | ||
modif += "alt+"; | ||
} | ||
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if ( event.ctrlKey && special !== "ctrl" ) { | ||
modif += "ctrl+"; | ||
} | ||
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// TODO: Need to make sure this works consistently across platforms | ||
if ( event.metaKey && !event.ctrlKey && special !== "meta" ) { | ||
modif += "meta+"; | ||
} | ||
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if ( event.shiftKey && special !== "shift" ) { | ||
modif += "shift+"; | ||
} | ||
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if ( special ) { | ||
possible[ modif + special ] = true; | ||
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} else { | ||
possible[ modif + character ] = true; | ||
possible[ modif + jQuery.hotkeys.shiftNums[ character ] ] = true; | ||
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// "$" can be triggered as "Shift+4" or "Shift+$" or just "$" | ||
if ( modif === "shift+" ) { | ||
possible[ jQuery.hotkeys.shiftNums[ character ] ] = true; | ||
} | ||
} | ||
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for ( var i = 0, l = keys.length; i < l; i++ ) { | ||
if ( possible[ keys[i] ] ) { | ||
return origHandler.apply( this, arguments ); | ||
} | ||
} | ||
}; | ||
} | ||
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jQuery.each([ "keydown", "keyup", "keypress" ], function() { | ||
jQuery.event.special[ this ] = { add: keyHandler }; | ||
}); | ||
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})( jQuery ); | ||
/* | ||
* jQuery Hotkeys Plugin | ||
* Copyright 2010, John Resig | ||
* Dual licensed under the MIT or GPL Version 2 licenses. | ||
* | ||
* Based upon the plugin by Tzury Bar Yochay: | ||
* http://github.com/tzuryby/hotkeys | ||
* | ||
* Original idea by: | ||
* Binny V A, http://www.openjs.com/scripts/events/keyboard_shortcuts/ | ||
*/ | ||
|
||
(function(jQuery){ | ||
|
||
jQuery.hotkeys = { | ||
version: "0.8", | ||
|
||
specialKeys: { | ||
8: "backspace", 9: "tab", 13: "return", 16: "shift", 17: "ctrl", 18: "alt", 19: "pause", | ||
20: "capslock", 27: "esc", 32: "space", 33: "pageup", 34: "pagedown", 35: "end", 36: "home", | ||
37: "left", 38: "up", 39: "right", 40: "down", 45: "insert", 46: "del", | ||
96: "0", 97: "1", 98: "2", 99: "3", 100: "4", 101: "5", 102: "6", 103: "7", | ||
104: "8", 105: "9", 106: "*", 107: "+", 109: "-", 110: ".", 111 : "/", | ||
112: "f1", 113: "f2", 114: "f3", 115: "f4", 116: "f5", 117: "f6", 118: "f7", 119: "f8", | ||
120: "f9", 121: "f10", 122: "f11", 123: "f12", 144: "numlock", 145: "scroll", 191: "/", 224: "meta" | ||
}, | ||
|
||
shiftNums: { | ||
"`": "~", "1": "!", "2": "@", "3": "#", "4": "$", "5": "%", "6": "^", "7": "&", | ||
"8": "*", "9": "(", "0": ")", "-": "_", "=": "+", ";": ": ", "'": "\"", ",": "<", | ||
".": ">", "/": "?", "\\": "|" | ||
} | ||
}; | ||
|
||
function keyHandler( handleObj ) { | ||
// Only care when a possible input has been specified | ||
if ( typeof handleObj.data !== "string" ) { | ||
return; | ||
} | ||
|
||
var origHandler = handleObj.handler, | ||
keys = handleObj.data.toLowerCase().split(" "); | ||
|
||
handleObj.handler = function( event ) { | ||
// Don't fire in text-accepting inputs that we didn't directly bind to | ||
if ( this !== event.target && (/textarea|select/i.test( event.target.nodeName ) || | ||
event.target.type === "text") ) { | ||
return; | ||
} | ||
|
||
// Keypress represents characters, not special keys | ||
var special = event.type !== "keypress" && jQuery.hotkeys.specialKeys[ event.which ], | ||
character = String.fromCharCode( event.which ).toLowerCase(), | ||
key, modif = "", possible = {}; | ||
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// check combinations (alt|ctrl|shift+anything) | ||
if ( event.altKey && special !== "alt" ) { | ||
modif += "alt+"; | ||
} | ||
|
||
if ( event.ctrlKey && special !== "ctrl" ) { | ||
modif += "ctrl+"; | ||
} | ||
|
||
// TODO: Need to make sure this works consistently across platforms | ||
if ( event.metaKey && !event.ctrlKey && special !== "meta" ) { | ||
modif += "meta+"; | ||
} | ||
|
||
if ( event.shiftKey && special !== "shift" ) { | ||
modif += "shift+"; | ||
} | ||
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if ( special ) { | ||
possible[ modif + special ] = true; | ||
|
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} else { | ||
possible[ modif + character ] = true; | ||
possible[ modif + jQuery.hotkeys.shiftNums[ character ] ] = true; | ||
|
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// "$" can be triggered as "Shift+4" or "Shift+$" or just "$" | ||
if ( modif === "shift+" ) { | ||
possible[ jQuery.hotkeys.shiftNums[ character ] ] = true; | ||
} | ||
} | ||
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for ( var i = 0, l = keys.length; i < l; i++ ) { | ||
if ( possible[ keys[i] ] ) { | ||
return origHandler.apply( this, arguments ); | ||
} | ||
} | ||
}; | ||
} | ||
|
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jQuery.each([ "keydown", "keyup", "keypress" ], function() { | ||
jQuery.event.special[ this ] = { add: keyHandler }; | ||
}); | ||
|
||
})( jQuery ); |
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@@ -1,16 +1,16 @@ | ||
$(function() { | ||
window.keydown = {}; | ||
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function keyName(event) { | ||
return jQuery.hotkeys.specialKeys[event.which] || | ||
String.fromCharCode(event.which).toLowerCase(); | ||
} | ||
|
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$(document).bind("keydown", function(event) { | ||
keydown[keyName(event)] = true; | ||
}); | ||
|
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$(document).bind("keyup", function(event) { | ||
keydown[keyName(event)] = false; | ||
}); | ||
}); | ||
$(function() { | ||
window.keydown = {}; | ||
|
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function keyName(event) { | ||
return jQuery.hotkeys.specialKeys[event.which] || | ||
String.fromCharCode(event.which).toLowerCase(); | ||
} | ||
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$(document).bind("keydown", function(event) { | ||
keydown[keyName(event)] = true; | ||
}); | ||
|
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$(document).bind("keyup", function(event) { | ||
keydown[keyName(event)] = false; | ||
}); | ||
}); |
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