Skip to content

Actions: corporateshark/lightweightvk

Actions

C/C++ CI

Actions

Loading...
Loading

Show workflow options

Create status badge

Loading
380 workflow runs
380 workflow runs

Filter by Event

Filter by Status

Filter by Branch

Filter by Actor

Added shader stages for VK_KHR_ray_tracing_pipeline
C/C++ CI #451: Commit 60ef63f pushed by corporateshark
September 5, 2024 04:03 9m 14s master
September 5, 2024 04:03 9m 14s
Fixed typo
C/C++ CI #450: Commit 6dc4b2f pushed by corporateshark
September 4, 2024 08:17 8m 40s master
September 4, 2024 08:17 8m 40s
Added VertexInput::getVertexSize()
C/C++ CI #449: Commit 5783f79 pushed by corporateshark
September 1, 2024 10:10 8m 33s master
September 1, 2024 10:10 8m 33s
Added VertexInput::operator==()
C/C++ CI #448: Commit 1239753 pushed by corporateshark
August 31, 2024 06:31 10m 25s master
August 31, 2024 06:31 10m 25s
Added more profiling macros
C/C++ CI #447: Commit 1dd8c6a pushed by corporateshark
August 23, 2024 08:29 8m 17s master
August 23, 2024 08:29 8m 17s
August 19, 2024 06:22 8m 19s
Update README.md
C/C++ CI #445: Commit bb22f55 pushed by corporateshark
August 19, 2024 05:27 8m 22s master
August 19, 2024 05:27 8m 22s
Added new sample 005_MeshShaders
C/C++ CI #444: Commit b3cb830 pushed by corporateshark
August 18, 2024 20:14 8m 15s master
August 18, 2024 20:14 8m 15s
Added draw commands for VK_EXT_mesh_shader
C/C++ CI #442: Commit dd49983 pushed by corporateshark
August 18, 2024 08:19 8m 28s master
August 18, 2024 08:19 8m 28s
Create graphics pipelines with tash/mesh shaders
C/C++ CI #441: Commit bc59917 pushed by corporateshark
August 18, 2024 07:57 8m 4s master
August 18, 2024 07:57 8m 4s
Added entry-points for task/mesh shaders
C/C++ CI #440: Commit 90cd9f0 pushed by corporateshark
August 18, 2024 07:54 8m 36s master
August 18, 2024 07:54 8m 36s
Fix limits for VK_EXT_mesh_shader in getGlslangResource()
C/C++ CI #439: Commit 6be374c pushed by corporateshark
August 18, 2024 06:17 8m 24s master
August 18, 2024 06:17 8m 24s
Added API to enable custom instance/device extensions
C/C++ CI #438: Commit 80694a7 pushed by corporateshark
August 18, 2024 05:49 8m 17s master
August 18, 2024 05:49 8m 17s
GitHub: use Vulkan SDK 1.3.275.0 for all GitHub Actions
C/C++ CI #437: Commit e9c2816 pushed by corporateshark
August 18, 2024 05:48 8m 6s master
August 18, 2024 05:48 8m 6s
Added ShaderStage enums for Task and Mesh shaders
C/C++ CI #435: Commit 8b7476f pushed by corporateshark
August 18, 2024 04:35 7m 57s master
August 18, 2024 04:35 7m 57s
Added lvk::Span
C/C++ CI #434: Commit ca40e7c pushed by corporateshark
August 18, 2024 04:10 8m 8s spans
August 18, 2024 04:10 8m 8s
Added lvk::Span
C/C++ CI #433: Commit 5f72871 pushed by corporateshark
August 17, 2024 21:33 3m 24s spans
August 17, 2024 21:33 3m 24s
Merge branch 'slang-wip'
C/C++ CI #432: Commit 249b33b pushed by corporateshark
August 17, 2024 20:27 7m 59s master
August 17, 2024 20:27 7m 59s
Replaced run-time checks with a static_assert
C/C++ CI #431: Commit bb7e843 pushed by corporateshark
August 17, 2024 20:19 4m 54s master
August 17, 2024 20:19 4m 54s
GitHub: enable Slang on Windows
C/C++ CI #430: Commit 6927516 pushed by corporateshark
August 17, 2024 20:05 8m 27s slang-wip
August 17, 2024 20:05 8m 27s
Updated volk to the latest WIP
C/C++ CI #429: Commit 8e946d2 pushed by corporateshark
August 17, 2024 19:42 6m 16s master
August 17, 2024 19:42 6m 16s
Updated SPIRV-Reflect to the latest WIP
C/C++ CI #428: Commit a05cc41 pushed by corporateshark
August 5, 2024 06:19 5m 8s master
August 5, 2024 06:19 5m 8s
GitHub: enable Slang on Windows
C/C++ CI #427: Commit 7d52626 pushed by corporateshark
August 4, 2024 06:06 8m 45s slang-wip
August 4, 2024 06:06 8m 45s
GitHub: enable Slang on Windows
C/C++ CI #426: Commit fad7d3a pushed by corporateshark
August 4, 2024 05:45 8m 35s slang-wip
August 4, 2024 05:45 8m 35s
GitHub: update CMake on Ubuntu
C/C++ CI #425: Commit 8238450 pushed by corporateshark
August 4, 2024 05:45 4m 57s master
August 4, 2024 05:45 4m 57s