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various tweaks and fixes (details in comment) #201

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merged 1 commit into from
Dec 27, 2023

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@TaxiService TaxiService commented Dec 27, 2023

32² walls 1.1.3:

  • added diagonal rail gates
  • removed requests for t3 speed modules from both unloaders
  • removed requests for arty turrets from building unloader
  • reworked artillery unloader slightly, and added a system that prevents it from unloading shells until 80 laser-turrets are in storage

4-stop modular mines 1.4.4:

  • the medium power poles connecting the entry signals are now connected to the main power grid
  • added a discrete request for bots to minebuilder unloader (should fix never-fulfilling hacked 'port requests)

earlygame modular mines 1.1:

  • added discrete requests for bots to [U] MINE BUILDER blueprint's loadouts
    (this change is so minor that i didnt increase version number. fight me!)

rush to bots 4(b).1:

  • removed train mall (will be in a separate chapter of the prod book)
  • added standalone yellow/purple build and space-science build
  • startermall main-block now also crafts electric-miners, radars, boilers and water-pumps
  • increased rpg production in startermall ammunition
  • reworked startermall's power/logi nets slightly
  • fixed wrong pipe connections in startermall's nuclear fuel production
  • added input combinators to all startermall steps

shell factory 3.2:

  • reinstated separate schedules for arty-trains and cargo-trains
  • added different stackers for arty-trains and cargo-trains
  • added mini launchpad
  • fixed missing request-from-buffer-chest flags in main loading area
  • tweaked buildtrain requests

@github-actions github-actions bot merged commit 5486eea into combe15:main Dec 27, 2023
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