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Adding Metal compute based skinning
CI #730: Commit 092cc5a pushed by colincornaby
January 2, 2025 04:31 25m 14s apple-metal-compute-skinning
January 2, 2025 04:31 25m 14s
Publish Build Artifacts
Publish Build Artifacts #27: completed by colincornaby
December 31, 2024 23:12 10s
December 31, 2024 23:12 10s
Merge pull request #1648 from dpogue/temp-linux-ci-fix
CI #721: Commit c4cbb98 pushed by colincornaby
December 31, 2024 22:49 22m 22s master
December 31, 2024 22:49 22m 22s
Properly subscribing to display change updates
CI #714: Commit f926477 pushed by colincornaby
December 8, 2024 22:07 22m 28s display-helper
December 8, 2024 22:07 22m 28s
Publish Build Artifacts
Publish Build Artifacts #26: completed by colincornaby
December 8, 2024 21:43 9s
December 8, 2024 21:43 9s
More display helpers changes
CI #713: Commit d0acae6 pushed by colincornaby
December 8, 2024 21:15 32m 20s display-helper
December 8, 2024 21:15 32m 20s
Merge pull request #1640 from Hoikas/fix_ci_fail
CI #712: Commit 76e31fe pushed by colincornaby
December 8, 2024 21:14 29m 25s master
December 8, 2024 21:14 29m 25s
Fixing normal based UV calculation in Metal shader
CI #711: Commit 395d438 pushed by colincornaby
December 4, 2024 08:15 27m 59s Metal-Fix-Normal-UV
December 4, 2024 08:15 27m 59s
Metal max range code cleanup
CI #710: Commit 94016a8 pushed by colincornaby
December 3, 2024 03:45 28m 16s Implement-Light-Range-For-Metal
December 3, 2024 03:45 28m 16s
Initial version of Metal bump mapping
CI #708: Commit 379ca20 pushed by colincornaby
December 2, 2024 05:28 24m 44s metal-bump-mapping
December 2, 2024 05:28 24m 44s