Mitigates bug with opened locked lockers #8371
Merged
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About the pull request
It's possible for lockers to be both opened and locked at the same time, and the code won't let you close or unlock them in this state. I don't know what allows them to be opened and locked in the first place (probably an issue with the automatic stuff that happens when going to and from red alert). In any case we should let people unlock if this happens.
Explain why it's good for the game
mitigates bug
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fix: mitigates bug where you can't close or unlock an opened locked locker
/:cl: