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Commanding Officer Career paths [rp fluff] #8253
Conversation
Co-authored-by: ihatethisengine <[email protected]>
…ew drip for io and such
Co-authored-by: forest2001 <[email protected]>
I believe there is a bug with this. The commander was in his own "human" faction (on the observer tab). Upon checking his faction var, it was set to "Neutral" on both the "faction" and "faction_group" var. I set both to "USCM" and it seems to have fixed him. |
Was the commander that was mentioned. For some reason, I could interact with the CO vendor fine, but I couldn't access the tacmap, was lacking the overhead icon, and was setting off MDs. Even afterward, I was still having the MD and icon problem. |
About the pull request
Adds a bunch of career paths for CO's to choose from.
practical revive of #3999 with HOPEFULLY better code (probably not)
Explain why it's good for the game
RP Fluff, requested by senator and cool stuff is always cool.
Testing Photographs and Procedure
Changelog
🆑
add: Adds a bunch of career options for the commanding officer whitelist, currently only used for fluff and RP.
/:cl: