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Vehicles can be followed by ghosts (#4904)
# About the pull request Loosens the type restrictions on what a ghost can orbit from `mob` to `atom/movable`, allowing vehicles to be orbited again. Doesn't effect ghosts viewing player UIs as that is still guarded by an `ishuman()` check. <!-- Remove this text and explain what the purpose of your PR is. Mention if you have tested your changes. If you changed a map, make sure you used the mapmerge tool. If this is an Issue Correction, you can type "Fixes Issue #169420" to link the PR to the corresponding Issue number #169420. Remember: something that is self-evident to you might not be to others. Explain your rationale fully, even if you feel it goes without saying. --> # Explain why it's good for the game Vehicles are listed in a ghost's "Follow" menu but clicking them does nothing. This PR allows the ghost to follow the vehicle, as expected. # Testing Photographs and Procedure <details> <summary>Screenshots & Videos</summary> ![image](https://github.com/PvE-CMSS13/PvE-CMSS13/assets/14267245/70d96097-f3cb-4c99-bb98-f99bbf3de40d) ![image](https://github.com/PvE-CMSS13/PvE-CMSS13/assets/14267245/77e37a1c-6215-49f1-bdbd-61748b8ced59) Put screenshots and videos here with an empty line between the screenshots and the `<details>` tags. </details> # Changelog :cl: add: vehicles can be followed by ghosts /:cl:
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