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Creature: Make critters not aoe immune
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killerwife committed Jan 10, 2025
1 parent d93ac6a commit 7ffe0e4
Showing 1 changed file with 0 additions and 3 deletions.
3 changes: 0 additions & 3 deletions src/game/Entities/Creature.cpp
Original file line number Diff line number Diff line change
Expand Up @@ -632,10 +632,7 @@ bool Creature::UpdateEntry(uint32 Entry, const CreatureData* data /*=nullptr*/,
SetSpellList(Entry * 100 + 0);
UpdateImmunitiesSet(0);
if (IsCritter()) // meant to be also settable per creature immunity set
{
SetAOEImmune(true);
SetChainImmune(true);
}

// if eventData set then event active and need apply spell_start
if (eventData)
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