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Added Falconknight map sprites
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chudooder committed Feb 15, 2014
1 parent 592b333 commit 55766d0
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Showing 10 changed files with 4 additions and 4 deletions.
Binary file modified levels/test.lvl
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Binary file added res/battle_anim/falconknight_javelin_attack.png
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Binary file added res/battle_anim/falconknight_javelin_critical.png
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Binary file added res/map_anim/falconknight_map_down.png
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Binary file added res/map_anim/falconknight_map_idle.png
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Binary file added res/map_anim/falconknight_map_selected.png
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Binary file added res/map_anim/falconknight_map_side.png
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Binary file added res/map_anim/falconknight_map_up.png
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6 changes: 3 additions & 3 deletions src/net/fe/FEMultiplayer.java
Original file line number Diff line number Diff line change
Expand Up @@ -63,8 +63,8 @@ public static void main(String[] args) {
try{
FEMultiplayer game = new FEMultiplayer();
game.init(480, 320, "Fire Emblem Multiplayer");
game.testFightStage();
// game.testOverworldStage();
// game.testFightStage();
game.testOverworldStage();
game.loop();
} catch (Exception e){
System.err.println("Exception occurred, writing to logs...");
Expand Down Expand Up @@ -158,7 +158,7 @@ public void testOverworldStage() {
p2.getParty().setColor(Party.TEAM_RED);
testSession.addPlayer(p2);

Unit u1 = UnitFactory.getUnit("Ephraim");
Unit u1 = UnitFactory.getUnit("Vanessa");
u1.addToInventory(WeaponFactory.getWeapon("Iron Sword"));
u1.equip(0);
u1.setHp(1);
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2 changes: 1 addition & 1 deletion src/net/fe/editor/LevelEditor.java
Original file line number Diff line number Diff line change
Expand Up @@ -28,7 +28,7 @@ public static void main(String[] args) {
@Override
public void init(int width, int height, String name) {
super.init(width, height, name);
currentStage = new LevelEditorStage("plains");
currentStage = new LevelEditorStage("test");
}

@Override
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