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103703027 #8

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71 changes: 71 additions & 0 deletions 2DGame.cbp
Original file line number Diff line number Diff line change
@@ -0,0 +1,71 @@
<?xml version="1.0" encoding="UTF-8" standalone="yes" ?>
<CodeBlocks_project_file>
<FileVersion major="1" minor="6" />
<Project>
<Option title="2DGame" />
<Option pch_mode="2" />
<Option compiler="gcc" />
<Build>
<Target title="Debug">
<Option output="bin/Debug/2DGame" prefix_auto="1" extension_auto="1" />
<Option object_output="obj/Debug/" />
<Option type="1" />
<Option compiler="gcc" />
<Compiler>
<Add option="-g" />
</Compiler>
</Target>
<Target title="Release">
<Option output="bin/Release/2DGame" prefix_auto="1" extension_auto="1" />
<Option working_dir="C:/Program Files/CodeBlocks/MinGW/bin" />
<Option object_output="obj/Release/" />
<Option type="0" />
<Option compiler="gcc" />
<Compiler>
<Add option="-O2" />
</Compiler>
<Linker>
<Add option="-s" />
</Linker>
</Target>
</Build>
<Compiler>
<Add option="-Wall" />
<Add directory="C:/Program Files/CodeBlocks/MinGW/include" />
</Compiler>
<Linker>
<Add library="glut32" />
<Add library="opengl32" />
<Add library="glu32" />
<Add library="winmm" />
<Add library="gdi32" />
<Add directory="C:/Program Files/CodeBlocks/MinGW/lib" />
</Linker>
<Unit filename="RGBpixmap.cpp" />
<Unit filename="RGBpixmap.h" />
<Unit filename="bullet.cpp" />
<Unit filename="bullet.h" />
<Unit filename="creature.h" />
<Unit filename="enemy.cpp" />
<Unit filename="enemy.h" />
<Unit filename="main.cpp" />
<Unit filename="player.cpp" />
<Unit filename="player.h" />
<Unit filename="power.cpp" />
<Unit filename="power.h" />
<Extensions>
<code_completion />
<envvars />
<debugger />
<DoxyBlocks>
<comment_style block="0" line="0" />
<doxyfile_project />
<doxyfile_build />
<doxyfile_warnings />
<doxyfile_output />
<doxyfile_dot />
<general />
</DoxyBlocks>
</Extensions>
</Project>
</CodeBlocks_project_file>
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