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@bo3b bo3b released this 19 May 10:29
· 2940 commits to master since this release

This is a Release build for Assassin's Creed 4 specifically.

image

The c-runtime is statically linked, and is the release version. Performance is good.

The d3dx.ini is tuned for playability, not debugging. Logging is off, shader hunting is disabled.
Shaders will be cached, but not preloaded.

Changes here are to include all of Mike_ar69's shader fixes in the ShaderFixes folder.
Numerous stability and bug fixes.
New hunting=0 flag to dramatically improve performance.


Unzip the 6 files + ShaderFixes into the game executable directory.


This 0.98 update, includes shader fixes for reported problems, including stars, moon, and different AA settings.
Also includes PirateGuyBrushes' performance fix for dramatically better minimum frame rates.

ac4bfsp52_85

Updated to be the 4 dll approach, so no requirements on dxgi.