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Better docs for ascension result (#649)
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Snarling authored Jun 26, 2023
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2 changes: 1 addition & 1 deletion markdown/bitburner.gang.ascendmember.md
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Expand Up @@ -22,7 +22,7 @@ ascendMember(memberName: string): GangMemberAscension | undefined;

[GangMemberAscension](./bitburner.gangmemberascension.md) \| undefined

Object with info about the ascension results. Undefined if ascension did not occur.
Object with info about the ascension results, or undefined if ascension did not occur.

## Remarks

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4 changes: 2 additions & 2 deletions markdown/bitburner.gang.getascensionresult.md
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Expand Up @@ -22,11 +22,11 @@ getAscensionResult(memberName: string): GangMemberAscension | undefined;

[GangMemberAscension](./bitburner.gangmemberascension.md) \| undefined

Object with info about the ascension results. Undefined if ascension is impossible.
Object with info about the ascension results, or undefined if ascension is not possible.

## Remarks

RAM cost: 2 GB

Get the result of an ascension without ascending.
Get a [GangMemberAscension](./bitburner.gangmemberascension.md) result for ascending a gang member without performing the ascension.

2 changes: 1 addition & 1 deletion markdown/bitburner.gangmemberascension.agi.md
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Expand Up @@ -4,7 +4,7 @@

## GangMemberAscension.agi property

Agility multiplier gained from ascending
Factor by which the agility ascension multiplier was increased (newMult / oldMult)

**Signature:**

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2 changes: 1 addition & 1 deletion markdown/bitburner.gangmemberascension.cha.md
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Expand Up @@ -4,7 +4,7 @@

## GangMemberAscension.cha property

Charisma multiplier gained from ascending
Factor by which the charisma ascension multiplier was increased (newMult / oldMult)

**Signature:**

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2 changes: 1 addition & 1 deletion markdown/bitburner.gangmemberascension.def.md
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Expand Up @@ -4,7 +4,7 @@

## GangMemberAscension.def property

Defense multiplier gained from ascending
Factor by which the defense ascension multiplier was increased (newMult / oldMult)

**Signature:**

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2 changes: 1 addition & 1 deletion markdown/bitburner.gangmemberascension.dex.md
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Expand Up @@ -4,7 +4,7 @@

## GangMemberAscension.dex property

Dexterity multiplier gained from ascending
Factor by which the dexterity ascension multiplier was increased (newMult / oldMult)

**Signature:**

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2 changes: 1 addition & 1 deletion markdown/bitburner.gangmemberascension.hack.md
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Expand Up @@ -4,7 +4,7 @@

## GangMemberAscension.hack property

Hacking multiplier gained from ascending
Factor by which the hacking ascension multiplier was increased (newMult / oldMult)

**Signature:**

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12 changes: 6 additions & 6 deletions markdown/bitburner.gangmemberascension.md
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Expand Up @@ -15,11 +15,11 @@ interface GangMemberAscension

| Property | Modifiers | Type | Description |
| --- | --- | --- | --- |
| [agi](./bitburner.gangmemberascension.agi.md) | | number | Agility multiplier gained from ascending |
| [cha](./bitburner.gangmemberascension.cha.md) | | number | Charisma multiplier gained from ascending |
| [def](./bitburner.gangmemberascension.def.md) | | number | Defense multiplier gained from ascending |
| [dex](./bitburner.gangmemberascension.dex.md) | | number | Dexterity multiplier gained from ascending |
| [hack](./bitburner.gangmemberascension.hack.md) | | number | Hacking multiplier gained from ascending |
| [agi](./bitburner.gangmemberascension.agi.md) | | number | Factor by which the agility ascension multiplier was increased (newMult / oldMult) |
| [cha](./bitburner.gangmemberascension.cha.md) | | number | Factor by which the charisma ascension multiplier was increased (newMult / oldMult) |
| [def](./bitburner.gangmemberascension.def.md) | | number | Factor by which the defense ascension multiplier was increased (newMult / oldMult) |
| [dex](./bitburner.gangmemberascension.dex.md) | | number | Factor by which the dexterity ascension multiplier was increased (newMult / oldMult) |
| [hack](./bitburner.gangmemberascension.hack.md) | | number | Factor by which the hacking ascension multiplier was increased (newMult / oldMult) |
| [respect](./bitburner.gangmemberascension.respect.md) | | number | Amount of respect lost from ascending |
| [str](./bitburner.gangmemberascension.str.md) | | number | Strength multiplier gained from ascending |
| [str](./bitburner.gangmemberascension.str.md) | | number | Factor by which the strength ascension multiplier was increased (newMult / oldMult) |

2 changes: 1 addition & 1 deletion markdown/bitburner.gangmemberascension.str.md
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Expand Up @@ -4,7 +4,7 @@

## GangMemberAscension.str property

Strength multiplier gained from ascending
Factor by which the strength ascension multiplier was increased (newMult / oldMult)

**Signature:**

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18 changes: 9 additions & 9 deletions src/ScriptEditor/NetscriptDefinitions.d.ts
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Expand Up @@ -911,17 +911,17 @@ interface GangMemberInfo {
interface GangMemberAscension {
/** Amount of respect lost from ascending */
respect: number;
/** Hacking multiplier gained from ascending */
/** Factor by which the hacking ascension multiplier was increased (newMult / oldMult) */
hack: number;
/** Strength multiplier gained from ascending */
/** Factor by which the strength ascension multiplier was increased (newMult / oldMult) */
str: number;
/** Defense multiplier gained from ascending */
/** Factor by which the defense ascension multiplier was increased (newMult / oldMult) */
def: number;
/** Dexterity multiplier gained from ascending */
/** Factor by which the dexterity ascension multiplier was increased (newMult / oldMult) */
dex: number;
/** Agility multiplier gained from ascending */
/** Factor by which the agility ascension multiplier was increased (newMult / oldMult) */
agi: number;
/** Charisma multiplier gained from ascending */
/** Factor by which the charisma ascension multiplier was increased (newMult / oldMult) */
cha: number;
}

Expand Down Expand Up @@ -3508,7 +3508,7 @@ export interface Gang {
* Ascend the specified Gang Member.
*
* @param memberName - Name of member to ascend.
* @returns Object with info about the ascension results. Undefined if ascension did not occur.
* @returns Object with info about the ascension results, or undefined if ascension did not occur.
*/
ascendMember(memberName: string): GangMemberAscension | undefined;

Expand All @@ -3517,10 +3517,10 @@ export interface Gang {
* @remarks
* RAM cost: 2 GB
*
* Get the result of an ascension without ascending.
* Get a {@link GangMemberAscension} result for ascending a gang member without performing the ascension.
*
* @param memberName - Name of member.
* @returns Object with info about the ascension results. Undefined if ascension is impossible.
* @returns Object with info about the ascension results, or undefined if ascension is not possible.
*/
getAscensionResult(memberName: string): GangMemberAscension | undefined;

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