Home > bitburner > Singularity > isFocused
Check if the player is focused.
Signature:
isFocused(): boolean;
Returns:
boolean
True if the player is focused.
RAM cost: 0.1 GB * 16/4/1
Home > bitburner > Singularity > isFocused
Check if the player is focused.
Signature:
isFocused(): boolean;
Returns:
boolean
True if the player is focused.
RAM cost: 0.1 GB * 16/4/1