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Transport layer encryption and login #117
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Transport layer encryption and login #117
RadiatedMonkey
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bedrock-crustaceans:dev
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RadiatedMonkey:encryption
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…tion (Nearly) full Login packet implementation
Another important reason to have a user friendly login api is for client implementations to not have to deal with the complexity of creating the request chain |
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Implements working AES-256 encryption for singular packets together with a login packet implementation.
There's still more testing I need to do before this PR will be ready to merge. For example, I believe currently batched packets are not encrypted correctly, but this should be an issue somewhere else in bedrock-rs rather than the
Encryptor
module itself. Furthermore, encryption of fragmented packets is broken in Mirai so I also expect it to be broken in this implementation.Secondly, the login packet decoder has properly been implemented in this PR with the exception of decoding of skin data. This will likely come in a later PR due to the connection with the
AddPlayer
andPlayerSkin
packets.Lastly, I still need to design a user-friendly API to use login data.
Once these issues are resolved I'll mark this PR as complete.
Changes in this PR:
Work in progress: