More meshes work!
Pre-release
Pre-release
github-actions
released this
29 Jul 19:58
·
1 commit
to ee7c179fe12ef403e21e7025ae57f3ed2b92fe0f
since this release
Changes
- unborked the reading code so now meshes from all engine versions should be functioning although I still have no clue why faces are missing
- fixed scaling with wheel immediately making objects massive
- allowed axes to show with all transforming actions
- use my new unreal_asset PR changes which minimise string copying so there may be a marginal performance enhancement
Full Changelog: 0.9.0-alpha...0.9.1-alpha
at this point I'm not sure about ac7 stuff since the tests aren't passing for the stream PR and neither me nor localcc know why