bevy backend + texture parsing
Pre-release
Pre-release
Changes
- rewrote with bevy rather than my custom crappy rendering backend
- less aggressive updating (will just notify you of new versions)
- finally parse materials and textures and display them (not guaranteed to show correct textures)
- massively improved the feel of moving, rotating and scaling actors
- mouse picking actually uses raycasts so you can directly click meshes
Full Changelog: 0.12.0-alpha...0.13.0-alpha