Skip to content

bevy backend + texture parsing

Pre-release
Pre-release
Compare
Choose a tag to compare
@github-actions github-actions released this 08 Feb 17:34

Changes

  • rewrote with bevy rather than my custom crappy rendering backend
  • less aggressive updating (will just notify you of new versions)
  • finally parse materials and textures and display them (not guaranteed to show correct textures)
  • massively improved the feel of moving, rotating and scaling actors
  • mouse picking actually uses raycasts so you can directly click meshes

Full Changelog: 0.12.0-alpha...0.13.0-alpha