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Vulkan Mesh Shader serialisation markup for Offset, Size type fields
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Zorro666 committed Dec 6, 2023
1 parent 216fb0d commit 1b4b9eb
Showing 1 changed file with 5 additions and 5 deletions.
10 changes: 5 additions & 5 deletions renderdoc/driver/vulkan/wrappers/vk_draw_funcs.cpp
Original file line number Diff line number Diff line change
Expand Up @@ -4432,9 +4432,9 @@ bool WrappedVulkan::Serialise_vkCmdDrawMeshTasksIndirectEXT(SerialiserType &ser,
{
SERIALISE_ELEMENT(commandBuffer);
SERIALISE_ELEMENT(buffer).Important();
SERIALISE_ELEMENT(offset);
SERIALISE_ELEMENT(offset).OffsetOrSize();
SERIALISE_ELEMENT(drawCount).Important();
SERIALISE_ELEMENT(stride);
SERIALISE_ELEMENT(stride).OffsetOrSize();

Serialise_DebugMessages(ser);

Expand Down Expand Up @@ -4855,11 +4855,11 @@ bool WrappedVulkan::Serialise_vkCmdDrawMeshTasksIndirectCountEXT(
{
SERIALISE_ELEMENT(commandBuffer);
SERIALISE_ELEMENT(buffer).Important();
SERIALISE_ELEMENT(offset);
SERIALISE_ELEMENT(offset).OffsetOrSize();
SERIALISE_ELEMENT(countBuffer).Important();
SERIALISE_ELEMENT(countBufferOffset);
SERIALISE_ELEMENT(countBufferOffset).OffsetOrSize();
SERIALISE_ELEMENT(maxDrawCount).Important();
SERIALISE_ELEMENT(stride);
SERIALISE_ELEMENT(stride).OffsetOrSize();

Serialise_DebugMessages(ser);

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