Releases: armoha/EUDEditor
Releases · armoha/EUDEditor
EUD Editor 2 SE 0.18.1.7
[ Patch notes 0.18.1.7 ]
- SetKills action now uses eudplib built-in SetKills action
- Fixed encoding of .edd file from CP949 to UTF-8 (reported by zzt)
- Fixed error when saving. System.ArgumentNullException: Value cannot be null. Parameter name: source (reported by BrooksBro)
- Fixed typos in SetDeathsX action in Korean
EUD Editor 2 SE 0.18.1.6
[ Patch notes 0.18.1.6 ]
- Added [main] extra option in plugin (contributed by @Dr-zzt)
- Autodetect CP949/UTF-8 for map string encoding
- Fixed typos in MemoryX, MemoryXEPD conditions in Korean (reported by 페제짱)
EUD Editor 2 SE 0.18.1.4
[ Patch notes 0.18.1.4 ]
- Fixed typos in TEFunction (reported by 리아님)
- Fixed Get Value of Kills and Deaths (reported by 화염펭귄)
EUD Editor 2 SE 0.18.1.3
[ Patch notes 0.18.1.3 ]
- Fixed extra eds settings bug (everything beyond the first line break getting cut) (contributed by zzt)
- Fixed SCDB (contributed by in)
- Fixed updater
0.18.0.0 beta
v0.18.0.0beta Trigger Editor: Implement moving, deleting etc for DataGridView
EUD Editor 2 SE 0.18.1.5
[ Patch notes 0.18.1.5 ]
- Autodetect CP949/UTF-8 for map string encoding
- Fixed
MemoryX
,MemoryXEPD
typos in Korean settings (reported by 페제짱)
0.17.9.7
0.17.9.1
- Merge Buizz#1 (by @Tarferi)
- Lifted administrative requirement.
- Boosted some parser routines.
- Update
customText
, link toStringBuffer
. FixBGMPlayer
. (Deal with SC:R 1.23.1 patch) - Drop
MurakamiShiinaQC
and replace it to useMSQC
. Fix MouseLocation UI to match latestMSQC
.- Input location which first human player uses. Next player will use next location index.
- Example) When 'Location 1' is set to MouseLocation, and there are P1, P2, P3, P5 for human players; P1 uses 'Location 1', P2 uses 'Location 2', P3 uses 'Location 3', P5 uses 'Location 5' as MouseLocation.
- Fixed
AttackGround
,ButtonRefresh
caused 'EUD unsupported error' when reached CCMU. - Optimize TE function performance:
- AddSizeLocation, AddStatusFlags(EPD), BuildReset(EPD),
COrderLocEPD, SetLocation(LURD), SetLocationToUnit(EPD), EUDMoveLocation,
LocationAngle, PolarLocation.
- AddSizeLocation, AddStatusFlags(EPD), BuildReset(EPD),
- Fixed error with
tct.sprintf
,tct.setcachedcp
. - Remove
punitloop.py
. Now use unit loop functions in standard library. - Fixed
DisplaySavedCText
printed incorrectly.