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fixed issue with eluna reloading
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ben-of-codecraft committed Dec 2, 2024
1 parent aedb410 commit fa9b798
Showing 1 changed file with 1 addition and 1 deletion.
2 changes: 1 addition & 1 deletion src/LuaEngine/LuaEngine.cpp
Original file line number Diff line number Diff line change
Expand Up @@ -135,7 +135,7 @@ void Eluna::_ReloadEluna()
ASSERT(IsInitialized());

if (eConfigMgr->GetOption<bool>("Eluna.PlayerAnnounceReload", false))
ChatHandler(nullptr).SendSysMessage("Reloading Eluna...");
eWorld->SendServerMessage(SERVER_MSG_STRING, "Reloading Eluna...");
else
ChatHandler(nullptr).SendGMText(SERVER_MSG_STRING, "Reloading Eluna...");

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