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fix: rename MapMgr.h (azerothcore#12)
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FrancescoBorzi authored Sep 15, 2021
1 parent 912277a commit 65fb011
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Showing 8 changed files with 8 additions and 8 deletions.
2 changes: 1 addition & 1 deletion modules/mod-as-common/src/game/AzthPlayer.cpp
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#include "Player.h"
#include "SpellAuras.h"
#include "AccountMgr.h"
#include "MapManager.h"
#include "MapMgr.h"
#include "MapInstanced.h"
#include "InstanceScript.h"
#include "ArenaSeason.h"
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2 changes: 1 addition & 1 deletion modules/mod-as-platform/src/AZTH_SC.cpp
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#include "Battleground.h"
#include "WorldSession.h"
#include "PetitionMgr.h"
#include "MapManager.h"
#include "MapMgr.h"
#include "ExtraDatabase.h"

enum AZTHLanguage
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2 changes: 1 addition & 1 deletion modules/mod-guildhouse/src/scripts/GuildHouse.cpp
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#include "GuildMgr.h"
#include "Guild.h"
#include "ObjectAccessor.h"
#include "MapManager.h"
#include "MapMgr.h"

GuildHouseObject GHobj;

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2 changes: 1 addition & 1 deletion modules/mod-guildhouse/src/scripts/npc_guildhouse.cpp
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Expand Up @@ -32,7 +32,7 @@

#include "GuildHouse.h"
#include "ObjectAccessor.h"
#include "MapManager.h"
#include "MapMgr.h"
#include "ObjectMgr.h"
#include "GuildMgr.h"
#include "ScriptMgr.h"
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2 changes: 1 addition & 1 deletion modules/mod-pvp-mode/src/scripts/PvPMode.cpp
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#include "azth_custom_hearthstone_mode.h"
#include "AzthUtils.h"
#include "AzthPlayer.h"
#include "MapManager.h"
#include "MapMgr.h"
#include "AZTH.h"

class PvPMode : public GlobalScript
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2 changes: 1 addition & 1 deletion modules/mod-smartstone/src/scripts/AzthSmartStone.cpp
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#include "Spell.h"
#include "WorldPacket.h"
#include "WorldSession.h"
#include "MapManager.h"
#include "MapMgr.h"
#include "Map.h"
#include "Group.h"
#include "AZTH.h"
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2 changes: 1 addition & 1 deletion modules/mod-smartstone/src/scripts/Misc.cpp
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@@ -1,5 +1,5 @@
#include "Apps.h"
#include "MapManager.h"
#include "MapMgr.h"
#include "AzthSharedDefines.h"
#include "GameGraveyard.h"
#include "AZTH.h"
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2 changes: 1 addition & 1 deletion modules/mod-timewalking/src/scripts/TimeWalking.cpp
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#include "LFG.h"
#include "LFGMgr.h"
#include "AutoBalance.h"
#include "MapManager.h"
#include "MapMgr.h"
#include "ReputationMgr.h"
#include "AZTH.h"

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