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alerdenisov committed Apr 16, 2016
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9 changes: 9 additions & 0 deletions Assets/Cubiquity.meta

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9 changes: 9 additions & 0 deletions Assets/Cubiquity/Documentation.meta

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6 changes: 6 additions & 0 deletions Assets/Cubiquity/Documentation/0_ReadMe.txt
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Welcome to Cubiquity for Unity3D!
=================================

The online version of the documentation can be found here: http://www.cubiquity.net/cubiquity-for-unity3d/1.2/docs/

This folder contains a PDF version of the documentation, because the HTML version contains JavaScript which confuses Unity. We recommend you refer to the online documentation above if possible.
6 changes: 6 additions & 0 deletions Assets/Cubiquity/Documentation/0_ReadMe.txt.meta

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9 changes: 9 additions & 0 deletions Assets/Cubiquity/Editor.meta

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26 changes: 26 additions & 0 deletions Assets/Cubiquity/Editor/Autorun.cs
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using UnityEngine;
using UnityEditor;

namespace Cubiquity
{
[InitializeOnLoad]
public class Autorun
{
static Autorun()
{
// We don't want to annoy the user with these messages every time they go in and out of
// play mode. This is a crude way of only doing it the first time they launch the editor.
bool editorJustLaunched = (EditorApplication.timeSinceStartup < 5);

if (editorJustLaunched)
{
#if CUBIQUITY_USE_UNSAFE
Debug.Log("Cubiquity is currently configured to use 'unsafe' code (as recommended) for communicating with the native code library.");
#else
Debug.Log("Cubiquity is currently configured to use managed code (the default) for communicating with the native code library.\n" +
"Please see the installation section of the user manual for information on enabling 'unsafe' code for maximum performance.");
#endif
}
}
}
}
10 changes: 10 additions & 0 deletions Assets/Cubiquity/Editor/Autorun.cs.meta

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16 changes: 16 additions & 0 deletions Assets/Cubiquity/Editor/ColoredCubesVolumeColliderInspector.cs
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using UnityEngine;
using UnityEditor;

using System.Collections;

namespace Cubiquity
{
[CustomEditor(typeof(ColoredCubesVolumeCollider))]
public class ColoredCubesVolumeColliderInspector : VolumeColliderInspector
{
public override void OnInspectorGUI()
{
OnInspectorGUIImpl();
}
}
}

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16 changes: 16 additions & 0 deletions Assets/Cubiquity/Editor/ColoredCubesVolumeDataInspector.cs
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using UnityEngine;
using UnityEditor;

using System.Collections;

namespace Cubiquity
{
[CustomEditor (typeof(ColoredCubesVolumeData))]
public class ColoredCubesVolumeDataInspector : VolumeDataInspector
{
public override void OnInspectorGUI()
{
OnInspectorGUIImpl();
}
}
}
10 changes: 10 additions & 0 deletions Assets/Cubiquity/Editor/ColoredCubesVolumeDataInspector.cs.meta

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