Releases: adriengivry/Overload
Releases · adriengivry/Overload
Overload v1.3.0
Fixes
- Wrong GPU selection (Integrated instead of dedicated)
- Layout resetting
- Lua alphanumeric
Key
enumeration values fixed (Key.ALPHA_0
toKey.ALPHA_9
)
New features
- Asset properties editor
- Orbital camera (middle mouse button)
- Actor and gizmos hover feedback
- Frustum culling settings lua binding
- Orthographic in-game camera
Improvements
- Actor deletion shortcut (DEL. key)
- New duplication naming system (actors and assets)
- New editor style (color, shapes)
- Improved help menu (top bar)
Known issues
- Lua runtime instantiation crash
Requirements
- RAM: 100MB
- OS: Windows 7
- GPU: Dedicated graphics card with OpenGL 4.3 support
Overload v1.2.0
New features
- Light 3D icons
- Gizmo snapping
- Focusing improved
- Hierarchy finder
Known issues
- Duplication crash
- Lua runtime instantiation crash
- Reset layout not working
Requirements
- RAM: 100MB
- OS: Windows 7
- GPU: Dedicated graphics card with OpenGL 4.3 support
Overload v1.1.1
Fixes
- Fixing documentation links and current version is now displayed in help menu
Known issues
- Duplication crash
- Lua runtime instantiation crash
- Reset layout not working
Requirements
- RAM: 100MB
- OS: Windows 7
- GPU: Dedicated graphics card with OpenGL 4.3 support
Overload v1.1.0
New features
- Actor picking
- Open with Overload from Windows
- Frustum culling
- Expand hierarchy on actor selection
Fixes
- OpenGL minor version undefined
- Missing Assets and Scripts folder now supported
Known issues
- Duplication crash
- Lua runtime instantiation crash
- Reset layout not working
Requirements
- RAM: 100MB
- OS: Windows 7
- GPU: Dedicated graphics card with OpenGL 4.3 support
Overload v1.0.0
New features
- No new feature
Fixes
- No fix
Known issues
- Duplication crash
- Lua runtime instantiation crash
- Reset layout not working
Requirements
- RAM: 100MB
- OS: Windows 7
- GPU: Dedicated graphics card with OpenGL 4.3 support