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refactor!: Do not use geometry extent during seeding (#3688)
In the seeding we only need the radius range of the space points (and only when the range is computed by the code and not provided by the user). As of now, when filling the grid we waste a lot of time to fill the `Acts::Extent` object (for all the possible `Acts::BinningValue` even if we don't need them all). I have refactored the code so that we do not do this expensive operation. The user will have to do it by them selves or provide a validity search window via JO. No changes expected from this PR
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