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Merge pull request #154 from Muppeq/translation
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Update de.json
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Frooxius authored Nov 24, 2023
2 parents a38c7b0 + c6f763c commit 8b20f0b
Showing 1 changed file with 3 additions and 1 deletion.
4 changes: 3 additions & 1 deletion de.json
Original file line number Diff line number Diff line change
Expand Up @@ -1403,13 +1403,15 @@
"Inspector.SkinnedMesh.StripEmptyBones": "Entferne leere Knochen",
"Inspector.SkinnedMesh.StripBonesResult": "Erledigt! entfernte: {n,plural, one {# Knochen} other {# Knochen}}",
"Inspector.SkinnedMesh.BakeNonDrivenBlendshapes": "Fixiere freie Blendshapes",
"Inspector.SkinnedMesh.BakeBlendShapeResult": "Anzahl Blendshapes die fixiert wurden: {n}",
"Inspector.SkinnedMesh.BakeBlendShapeResult": "Anzahl Blendshapes, die fixiert wurden: {n}",
"Inspector.SkinnedMesh.VisualizeBoneBounds": "Zeige Knochen-Begrenzungsboxen an",
"Inspector.SkinnedMesh.VisualizeApproximateBoneBounds": "Zeige ungefähre Begrenzungskugeln von zusammengeführten Knochen an",
"Inspector.SkinnedMesh.ClearBoundsVisuals": "Entferne Knochen-Visualisierungen",
"Inspector.SkinnedMesh.ComputeExplicitBoundsFromPose": "Explizite Grenzen von aktueller Pose berechnen",
"Inspector.SkinnedMesh.ExtendExplicitBoundsFromPose": "Explizite Grenzen von aktueller Pose erweitern",
"Inspector.SkinnedMesh.BakeToStaticMesh": "Zu statischem Mesh konvertieren",
"Inspector.SkinnedMesh.SortBlendshapes.Name": "Sortiere Blendshapes (nach Namen)",
"Inspector.SkinnedMesh.SortBlendshapes.NameLength": "Sortiere Blendshapes (nach Namenslänge, dann nach Namen)",

"Inspector.SimpleAvatarProtection.RemoveAll": "Alle Instanzen entfernen",
"Inspector.SimpleAvatarProtection.RemoveSingle": "Einzelne Instanz entfernen",
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