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Clean up Comic class and its connections to QThread #202
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6511e68
Remove redundant Comic::destroyed signal
vedgy af38fd4
Comic: remove empty destructors and commented out declarations
vedgy 55d2134
Use final/override in Comic and derived classes
vedgy 1a5de3b
ComicController*: connect &Comic::invalidated to &QThread::quit
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When I was implementing this function, I thought that with the default connection type
Qt::AutoConnection
, the actual connection type is determined statically inside theQObject::connect()
call. But after some debugging, reading Qt source code and rereading the documentation, I realized that this is a truly different connection type:Since both
ComicController
classes connected to all signals usingQt::AutoConnection
, calling this function instead changes their behavior. If this change is undesirable, I can restore the use ofQt::AutoConnection
by passing one more argument to this function -qthreadQuitConnectionType
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I think we don't want Qt::QueuedConnection in the server side. Do you use YACReader for iOS? Are these changes tested with it?
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No, I don't use or test the server. I have noticed the leak fixed in this PR while looking at code patterns similar to the one fixed in #203 and comparing very similar
Render
andComicController*
connection code. Then decided to unify the code to prevent future accidental divergence.There was a problem hiding this comment.
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Now I see that there is no real leak in the current implementation as Server never calls
Comic::invalidate()
. Though it might call it in the future and connecting toComic::invalidated
still make sense.So it turns out that this pull request is pure code refactoring, not a fix.