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Fixed display path for Profiles in Profile Manager. #44

Fixed display path for Profiles in Profile Manager.

Fixed display path for Profiles in Profile Manager. #44

Triggered via push February 4, 2025 17:04
Status Success
Total duration 2m 21s
Artifacts 2

devbuild.yml

on: push
Matrix: build
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20 warnings
Release Dev Build: SA-Mod-Manager/Configuration/SADX/GameSettings.cs#L835
'GameSettings.Patches' is obsolete
Release Dev Build: SA-Mod-Manager/Controls/SADX/GameConfig.xaml.cs#L383
This async method lacks 'await' operators and will run synchronously. Consider using the 'await' operator to await non-blocking API calls, or 'await Task.Run(...)' to do CPU-bound work on a background thread.
Release Dev Build: SA-Mod-Manager/Controls/SA2/GameConfig.xaml.cs#L208
'GameSettings.Patches' is obsolete
Release Dev Build: SA-Mod-Manager/Controls/SADX/GameConfig.xaml.cs#L579
'GameSettings.Patches' is obsolete
Release Dev Build: SA-Mod-Manager/UI/Models/MainWindowViewModel.cs#L19
The event 'MainWindowViewModel.PropertyChanged' is never used
Release Dev Build: SA-Mod-Manager/ModInfo.cs#L141
The event 'ModData.PropertyChanged' is never used
Release Dev Build: SA-Mod-Manager/ModInfo.cs#L150
The event 'CodeData.PropertyChanged' is never used
Release Dev Build: SA-Mod-Manager/UI/MainWindow.xaml.cs#L51
The field 'MainWindow.gameMissingFlag' is assigned but its value is never used
Release Dev Build: SA-Mod-Manager/Util.cs#L791
'System.Reflection.Assembly.Location' always returns an empty string for assemblies embedded in a single-file app. If the path to the app directory is needed, consider calling 'System.AppContext.BaseDirectory'.
Release Dev Build: SA-Mod-Manager/Configuration/SADX/GameSettings.cs#L835
'GameSettings.Patches' is obsolete
Release Dev Build: SA-Mod-Manager/Configuration/SADX/GameSettings.cs#L835
'GameSettings.Patches' is obsolete
Release Dev Build: SA-Mod-Manager/Controls/SADX/GameConfig.xaml.cs#L383
This async method lacks 'await' operators and will run synchronously. Consider using the 'await' operator to await non-blocking API calls, or 'await Task.Run(...)' to do CPU-bound work on a background thread.
Release Dev Build: SA-Mod-Manager/Controls/SADX/GameConfig.xaml.cs#L579
'GameSettings.Patches' is obsolete
Release Dev Build: SA-Mod-Manager/Controls/SA2/GameConfig.xaml.cs#L208
'GameSettings.Patches' is obsolete
Release Dev Build: SA-Mod-Manager/UI/Models/MainWindowViewModel.cs#L19
The event 'MainWindowViewModel.PropertyChanged' is never used
Release Dev Build: SA-Mod-Manager/ModInfo.cs#L150
The event 'CodeData.PropertyChanged' is never used
Release Dev Build: SA-Mod-Manager/ModInfo.cs#L141
The event 'ModData.PropertyChanged' is never used
Release Dev Build: SA-Mod-Manager/UI/MainWindow.xaml.cs#L51
The field 'MainWindow.gameMissingFlag' is assigned but its value is never used
Release Dev Build: SA-Mod-Manager/Util.cs#L791
'System.Reflection.Assembly.Location' always returns an empty string for assemblies embedded in a single-file app. If the path to the app directory is needed, consider calling 'System.AppContext.BaseDirectory'.
Release Dev Build: SA-Mod-Manager/Configuration/SADX/GameSettings.cs#L835
'GameSettings.Patches' is obsolete

Artifacts

Produced during runtime
Name Size
SAModManager_x64_Release
16.4 MB
SAModManager_x86_Release
16.4 MB