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Don't check for mods if game folder is no longer found #213

Don't check for mods if game folder is no longer found

Don't check for mods if game folder is no longer found #213

Triggered via push October 10, 2024 15:54
Status Failure
Total duration 2m 19s
Artifacts

build.yml

on: push
Matrix: build
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1 error and 9 warnings
Release
An error occurred trying to start process 'C:\Program Files\PowerShell\7\pwsh.EXE' with working directory 'D:\a\SA-Mod-Manager\SA-Mod-Manager\bin\Release\net7.0-windows\win-x64\publish'. The directory name is invalid.
Release
The following actions use a deprecated Node.js version and will be forced to run on node20: actions/checkout@v3, actions/setup-dotnet@v3. For more info: https://github.blog/changelog/2024-03-07-github-actions-all-actions-will-run-on-node20-instead-of-node16-by-default/
Release: SA-Mod-Manager/ModInfo.cs#L141
The event 'ModData.PropertyChanged' is never used
Release: SA-Mod-Manager/UI/Models/MainWindowViewModel.cs#L18
The event 'MainWindowViewModel.PropertyChanged' is never used
Release: SA-Mod-Manager/ModInfo.cs#L150
The event 'CodeData.PropertyChanged' is never used
Release: SA-Mod-Manager/Util.cs#L682
'System.Reflection.Assembly.Location' always returns an empty string for assemblies embedded in a single-file app. If the path to the app directory is needed, consider calling 'System.AppContext.BaseDirectory'.
Release: SA-Mod-Manager/ModInfo.cs#L150
The event 'CodeData.PropertyChanged' is never used
Release: SA-Mod-Manager/UI/Models/MainWindowViewModel.cs#L18
The event 'MainWindowViewModel.PropertyChanged' is never used
Release: SA-Mod-Manager/ModInfo.cs#L141
The event 'ModData.PropertyChanged' is never used
Release: SA-Mod-Manager/Util.cs#L682
'System.Reflection.Assembly.Location' always returns an empty string for assemblies embedded in a single-file app. If the path to the app directory is needed, consider calling 'System.AppContext.BaseDirectory'.