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* Adds Medical Wounds: Bamboo Bones and the Skin of Your Teeth Co-authored-by: Ryll Ryll <[email protected]> * Adds recoil damage to hulk('s arms) when smashing walls or machines Co-authored-by: zxaber <[email protected]> Co-authored-by: Rohesie <[email protected]> * Fixes clothing repair not working, adds better pronoun handling Co-authored-by: ShizCalev <[email protected]> * Add Wound option to nanite Host Scan program Co-authored-by: Jordan Brown <[email protected]> * Bone hurting juice hurts bones Co-authored-by: Ryll Ryll <[email protected]> * fixes oversight with wound_bonus of damage from being thrown into a wall Co-authored-by: ATH1909 <[email protected]> * Bubblegum and Legion don't wound anymore Co-authored-by: Ryll Ryll <[email protected]> * Fixes log_wound runtime Co-authored-by: ShizCalev <[email protected]> * Fixes hulk arms breaking when punching non walls Co-authored-by: zxaber <[email protected]> * You can now contract viruses from licking wounds Co-authored-by: Ryll Ryll <[email protected]> * Shrapnel mines no longer crash server, cleans up pellets a bit, take 2 Co-authored-by: Ryll Ryll <[email protected]> Co-authored-by: Rohesie <[email protected]> * Removes turf embedding Co-authored-by: Ryll Ryll <[email protected]> * Wounds part 2: Piercing wounds, dismemberment changes, housekeeping Co-authored-by: Ryll Ryll <[email protected]> Co-authored-by: Rohesie <[email protected]> * Adds unit tests for suffering Wounds Co-authored-by: Ryll Ryll <[email protected]> * Tones down embedded damage, especially for spears Co-authored-by: Ryll Ryll <[email protected]> * Fixes lollipop embedding, emagged mediborg pops can now embed Co-authored-by: Ryll Ryll <[email protected]> * Immovable rods penetrate harder Co-authored-by: Ryll Ryll <[email protected]> * Refactors Temporal Scarring, changes how it works Co-authored-by: Ryll Ryll <[email protected]> * Fixes space vine/kudzu aggressive spread friendly fire Co-authored-by: Angust <[email protected]> * Tackling now disables throwmode when you hit something Co-authored-by: Ryll Ryll <[email protected]> * Execution/gunpoint shots work properly with pellet clouds Co-authored-by: Ryll Ryll <[email protected]> * Grabbing Yourself + Wound Fixes: Take 2 (+Minor Scar Changes) Co-authored-by: Ryll Ryll <[email protected]> * Skeletons can treat their bone wounds again Co-authored-by: Ryll Ryll <[email protected]> * Zombies can be decapped again Co-authored-by: Ryll Ryll <[email protected]> * Fixes scars sticking around after a limb is dismembered Co-authored-by: Ryll Ryll <[email protected]> * Fix runtime with CANT_WOUND weapons that use pellet_cloud Co-authored-by: Timberpoes <[email protected]> * Fixes an embed runtime Co-authored-by: Rohesie <[email protected]> * Fixes projectile impacts + messages, embedding Co-authored-by: Ryll Ryll <[email protected]> * Fixes scars sticking around after a limb is dismembered pt.2 Co-authored-by: Ryll Ryll <[email protected]> * Fixes infinite, (almost) free wound treatment with stacked medical items Co-authored-by: MrMelbert <[email protected]> * Replaces sleeping carp pierce immunity with wound resistance Co-authored-by: Ryll Ryll <[email protected]> Co-authored-by: Rohesie <[email protected]> * Temporal Scarring is now per-character-slot Co-authored-by: Ryll Ryll <[email protected]> * Flypeople can now get wounds (This time im not stupid) Co-authored-by: John Willard <[email protected]> * Felinids can no longer contract organ failure by licking wounds Co-authored-by: Ryll Ryll <[email protected]> * Improvised bone fixes no longer take a ridiculous amount of time to heal Co-authored-by: Ryll Ryll <[email protected]> Co-authored-by: Rohesie <[email protected]> * Some bugfixes * More bugfixes * Circlehand fixes Co-authored-by: Ryll Ryll <[email protected]> * Dismemberment wound tweaks Co-authored-by: Ryll Ryll <[email protected]> * Limb disable refactor Co-authored-by: Rohesie <[email protected]> * Fixes disabled limbs from compound fractures Co-authored-by: Ryll Ryll <[email protected]> * More bugfixes * Fixes staminacrit not paralyzing Co-authored-by: Rohesie <[email protected]> * Fix cryo cells locking up those with prosthetic limbs Co-authored-by: Jared-Fogle <[email protected]> * More wounds changes Removed critical wounds, changed dislocation to bone bruise, removed hulk recoil * More flexible system for innate/roundstart skills. Co-authored-by: Timberpoes <[email protected]> * Adds roundstart skills to jobs * More changes * More work * Bugfixes, adding gauze injectors to vending * Fixes * Appease linter * Right, forgot this * Remove nonexistent unit test * Ports linter appeasement Co-authored-by: spookydonut <[email protected]> * More linter fixes * Fixes unit test more * Add bonesetter to medical vending machine Co-authored-by: Ryll Ryll <[email protected]> Co-authored-by: zxaber <[email protected]> Co-authored-by: Rohesie <[email protected]> Co-authored-by: ShizCalev <[email protected]> Co-authored-by: Jordan Brown <[email protected]> Co-authored-by: ATH1909 <[email protected]> Co-authored-by: Angust <[email protected]> Co-authored-by: Timberpoes <[email protected]> Co-authored-by: MrMelbert <[email protected]> Co-authored-by: John Willard <[email protected]> Co-authored-by: Jared-Fogle <[email protected]> Co-authored-by: spookydonut <[email protected]>
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