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feat: Added Albrecht's Laboratories and Höllvania bounty rewards #87

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@Rylius Rylius commented Dec 21, 2024

Warframe Drop Data Site Pull Request


What I did:
Hooked up parsing of the entratiLab and hex bounty sections.

Let me know if the place names need changing but I think they should be alright.


Why I did it:
Completeness' sake :)


Fixes issue (include link):


Mockups, screenshots, evidence:


Was this an issue fix or a suggestion fulfillment?

Summary by CodeRabbit

  • New Features

    • Introduced new reward structures for Entrati Lab and Hex Bounties, detailing various levels and associated rewards.
  • Bug Fixes

    • Updated timestamp in the info JSON file to reflect the latest data.
  • Chores

    • Enhanced data processing logic to accommodate new bounty reward mappings in the data generation script.
    • Expanded data handling capabilities in utility functions to include new reward categories.

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coderabbitai bot commented Dec 21, 2024

Walkthrough

The pull request introduces new JSON files for game rewards data, specifically entratiLabRewards.json and hexRewards.json, which contain structured information about bounty levels and their associated rewards. The generateData.js script and lib/utils.js were updated to support processing and formatting these new reward datasets. The info.json file was also minimally updated with a new timestamp. These changes expand the game's reward tracking capabilities by adding two new locations: Deimos/Albrecht's Laboratories and Höllvania.

Changes

File Change Summary
data/entratiLabRewards.json New JSON file added with structured bounty rewards data for Deimos/Albrecht's Laboratories
data/hexRewards.json New JSON file added with structured bounty rewards data for Höllvania
data/info.json Timestamp updated from 1734556434393 to 1734779593354
generateData.js Added new mappings for entratiLabRewards and hexRewards in the data processing logic
lib/utils.js Added two new constants to bountyKeys array for new reward locations

Sequence Diagram

sequenceDiagram
    participant GD as generateData.js
    participant Utils as lib/utils.js
    participant JSON as JSON Files
    
    GD->>Utils: Process bounty rewards
    Utils-->>GD: Format site data
    GD->>JSON: Write new reward files
    JSON-->>GD: Confirm file write
Loading

Poem

🐰 Bounties hop from place to place,
Rewards dancing with playful grace
Deimos and Höllvania shine bright
New treasures gleaming in our sight
A rabbit's cheer for data's might! 🎉

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📜 Recent review details

Configuration used: CodeRabbit UI
Review profile: CHILL
Plan: Pro

📥 Commits

Reviewing files that changed from the base of the PR and between c623269 and f61f0e0.

📒 Files selected for processing (5)
  • data/entratiLabRewards.json (1 hunks)
  • data/hexRewards.json (1 hunks)
  • data/info.json (1 hunks)
  • generateData.js (1 hunks)
  • lib/utils.js (1 hunks)
✅ Files skipped from review due to trivial changes (3)
  • data/info.json
  • data/hexRewards.json
  • data/entratiLabRewards.json
🔇 Additional comments (2)
generateData.js (1)

140-141: LGTM! Verify integration with bountyRewards mapper

The new bounty reward mappings are correctly added and follow the established pattern. The changes align with the PR objectives to add Albrecht's Laboratories and Höllvania bounty rewards.

Let's verify the integration with the bountyRewards mapper:

✅ Verification successful

Integration with bountyRewards mapper is verified and safe

The bountyRewards mapper is designed to be generic and handles any bounty reward table based on its ID parameter. It processes rewards into a consistent structure with bounty levels and rotations (A, B, C), making no assumptions about specific reward types. The new entratiLabRewards and hexRewards will work correctly with this implementation as it only requires a properly formatted table with the corresponding ID in the HTML.

🏁 Scripts executed

The following scripts were executed for the analysis:

Script:

#!/bin/bash
# Description: Verify that the bountyRewards mapper can handle the new reward types

# Check if the bountyRewards mapper exists and contains necessary handling
ast-grep --pattern 'function bountyRewards($_, $_, $_) {
  $$$
}'

Length of output: 67


Script:

#!/bin/bash
# Let's try a different approach to locate the bountyRewards mapper

# First, let's find files that might contain the mapper
fd "mappers" --type f

# Then let's search for bountyRewards function definition with a more flexible pattern
ast-grep --pattern 'bountyRewards = function($$$) {
  $$$
}'

# Also try searching with ripgrep for any occurrence of bountyRewards
rg "bountyRewards" -A 5

Length of output: 2235


Script:

#!/bin/bash
# Let's examine the bountyRewards mapper implementation
cat lib/bountyRewards.js

Length of output: 1734

lib/utils.js (1)

197-204: LGTM! Verify special character handling

The new bounty configurations are correctly structured and integrated with the existing code. The place names are properly formatted and consistent with the game locations.

Let's verify the handling of special characters in the place names:

✅ Verification successful

Let me verify if there are any encoding-related functions or sanitization specifically for special characters in place names by searching through the JavaScript files.


Based on the search results, I can now provide a final response regarding the special character handling:

Special characters in place names are handled safely

The codebase shows proper handling of special characters in place names:

  • In site/js/index.js, there's a dedicated searchablePlace function that sanitizes place names for search
  • In lib/utils.js, place names are consistently handled through string operations without any character encoding issues
  • The special character 'ö' in 'Höllvania' is treated as a regular character throughout the data processing pipeline
  • Other special characters like apostrophes are already used safely in other place names (e.g. "Albrecht's Laboratories")
🏁 Scripts executed

The following scripts were executed for the analysis:

Script:

#!/bin/bash
# Description: Verify that special characters in place names are handled correctly

# Check if there are any encoding-related functions or sanitization
rg -l "encode|sanitize|normalize" --type js

# Check for other uses of special characters in place names
rg "[^a-zA-Z0-9\s/]" --type json

Length of output: 87211


Script:

#!/bin/bash
# Search for encoding/sanitization functions specifically around place names
ast-grep --pattern 'function $FUNC($_) {
  $$$
  place
  $$$
}'

# Search for any place name handling or validation
rg -A 5 -B 5 "place.*=|place.*:" --type js

# Check if there are any other special characters in place names
rg "[^a-zA-Z0-9\s/'\\-]" --type js

Length of output: 70803


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