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feat: added typing and other small changes (#3)
* feat(refactor): added typing and other small changes * fix(versioning): version 1.1.0
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._* | ||
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# Byte-compiled / optimized / DLL files | ||
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from pysheeter.pysheeter import Sheet as SpriteSheet | ||
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# Simple PySheeter CLI | ||
def main(): | ||
print("Welcome to the PySheeter CLI") | ||
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# Gather parameters from user input | ||
folder = str(input("Enter path to folder of sprites:\n")) | ||
ext = str(input("Enter the file extension of these sprites (without dot, 'png', 'jpg' etc.):\n")) | ||
size = int(input("What width in pixels do you want each sprite to be? (1:1 aspect ratio):\n")) | ||
vertical = not bool(input("Do you want a vertical sprite sheet? [Y,n]:\n")) | ||
dest = str(input("Finally, enter a file name (or path) for the sprite sheet:\n")) | ||
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print("Reading sprites from folder...") | ||
sheet = SpriteSheet(folder, ext) | ||
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print("Creating sprite sheet...") | ||
sheet.put(dest, (size, size), vertical) | ||
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print("Done!") | ||
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if __name__ == "__main__": | ||
main() |
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from typing import Union | ||
from pathlib import Path | ||
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from PIL import Image | ||
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# Create new sprite | ||
class Sprite: | ||
def __init__(self, image: str, resize: Union[tuple, list] = None): | ||
self.image = Image.open(image).convert("RGBA") | ||
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# Resize image if necessary | ||
if (resize): | ||
self.resize(resize) | ||
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# Resize image without maintaining aspect ratio | ||
def resize(self, size: Union[tuple, list], resample = Image.LANCZOS): | ||
self.image = self.image.resize((size[0], size[1]), resample) | ||
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# -------------------------------- | ||
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# Create new sheet of sprites | ||
class Sheet: | ||
def __init__(self, folder: str = None): | ||
self.sprites = [] | ||
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# Auto-import PNGs from folder | ||
if(folder): | ||
self.path = Path(folder).glob(f"**/*.png") | ||
self.sprites = [x for x in self.path] | ||
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# Concatinate sprites vertically | ||
def concat_vertical(self, size: Union[tuple, list]): | ||
sheet_size = (size[0], size[1] * len(self.sprites)) | ||
sheet = Image.new("RGBA", sheet_size) | ||
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for i, sprite in enumerate(self.sprites): | ||
sheet.paste(Sprite(sprite, size).image, (0, size[1] * i)) | ||
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return sheet | ||
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# Concatinate sprites horizontally | ||
def concat_horizontal(self, size: Union[tuple, list]): | ||
sheet_size = (size[0] * len(self.sprites), size[1]) | ||
sheet = Image.new("RGBA", sheet_size) | ||
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for i, sprite in enumerate(self.sprites): | ||
sheet.paste(Sprite(sprite, size).image, (size[0] * i, 0)) | ||
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return sheet | ||
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# Add sprite by path | ||
def add(self, path: str): | ||
self.sprites.append(path) | ||
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# Remove sprite by path | ||
def remove(self, path: str): | ||
self.sprites.remove(path) | ||
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# Create and save spritesheet | ||
def put(self, dest: str, size: Union[tuple, list], vertical: bool = True): | ||
if(vertical): | ||
sheet = self.concat_vertical(size) | ||
else: | ||
sheet = self.concat_horizontal(size) | ||
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sheet.save(dest) |
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# The requirements in setup.py should also be updated when changing this | ||
pillow |
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from setuptools import setup, find_packages | ||
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setup( | ||
name = "pysheeter", | ||
version = "1.1.0", | ||
description = "Simple python library for creating sprite sheets from images", | ||
author = "Victor Westerlund", | ||
author_email = "[email protected]", | ||
url = "https://github.com/victorwesterlund/reflect-client-python", | ||
packages = ["pysheeter"], | ||
# The requirement.txt file should also be updated when changing this | ||
install_requires = ["pillow"] | ||
) |