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Mojave sun sprites port #786

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77 changes: 77 additions & 0 deletions Resources/Prototypes/_Nuclear14/Entities/Clothing/Head/helmets.yml
Original file line number Diff line number Diff line change
Expand Up @@ -589,6 +589,83 @@
- type: Clothing
sprite: _Nuclear14/Clothing/Head/FalloutHelmets/prewarmilitaryhelmet.rsi

- type: entity
parent: ClothingHeadBase
id: N14ClothingHeadHatHelmetRadHelmet
name: radiation suit helmet
description: A advance helmet used pre war to handle radioactive material.
components:
- type: Sprite
sprite: _Nuclear14/Clothing/Head/FalloutHelmets/falloutradsuit.rsi
- type: Clothing
sprite: _Nuclear14/Clothing/Head/FalloutHelmets/falloutradsuit.rsi
- type: IdentityBlocker
- type: Armor
modifiers:
coefficients:
Radiation: 0.75
- type: Tag
tags:
- HidesHair
- WhitelistChameleon

- type: entity
parent: ClothingHeadBase
id: N14ClothingHeadHatHelmetFirefighterHelmet
name: fire resistant helmet
description: A advance helmet used pre war to handle high temperatures.
components:
- type: Sprite
sprite: _Nuclear14/Clothing/Head/FalloutHelmets/falloutfirefighter.rsi
- type: Clothing
sprite: _Nuclear14/Clothing/Head/FalloutHelmets/falloutfirefighter.rsi
- type: IdentityBlocker
- type: Armor
modifiers:
coefficients:
Heat: 0.75
- type: Tag
tags:
- HidesHair
- WhitelistChameleon

- type: entity
parent: ClothingHeadBase
id: N14ClothingHeadHatHelmetSpaceHelmet
name: space helmet
description: A strange Pre-War helmet, useful for doing moonwalks.
components:
- type: Sprite
sprite: _Nuclear14/Clothing/Head/FalloutHelmets/falloutspacesuit.rsi
- type: Clothing
sprite: _Nuclear14/Clothing/Head/FalloutHelmets/falloutspacesuit.rsi
- type: IdentityBlocker
- type: BreathMask
- type: PressureProtection
highPressureMultiplier: 0.5
lowPressureMultiplier: 1000
- type: Tag
tags:
- HidesHair
- WhitelistChameleon

#Chinese Stealth Suit
- type: entity
parent: ClothingHeadBase
id: N14ClothingHeadHatHelmetChineseStealthSuitHelmet
name: chinese stealth helmet
description: the peak of chinese technology.
components:
- type: Sprite
sprite: _Nuclear14/Clothing/Head/FalloutHelmets/falloutchinesestealthsuit.rsi
- type: Clothing
sprite: _Nuclear14/Clothing/Head/FalloutHelmets/falloutchinesestealthsuit.rsi
- type: IdentityBlocker
- type: Tag
tags:
- HidesHair
- WhitelistChameleon

- type: entity
parent: N14ClothingHeadHatCombatHelmet
id: N14Clothingkingoftherats
Expand Down
32 changes: 32 additions & 0 deletions Resources/Prototypes/_Nuclear14/Entities/Clothing/Head/hoods.yml
Original file line number Diff line number Diff line change
Expand Up @@ -74,3 +74,35 @@
- HidesHair
- WhitelistChameleon

- type: entity
parent: ClothingHeadBase
id: N14ClothingHeadHatHoodBlackRobe
name: black robe hood
description: A black hood covering all the head.
components:
- type: Sprite
sprite: _Nuclear14/Clothing/Head/FalloutHoods/falloutblackrobes.rsi
- type: Clothing
sprite: _Nuclear14/Clothing/Head/FalloutHoods/falloutblackrobes.rsi
- type: IdentityBlocker
- type: Tag
tags:
- HidesHair
- WhitelistChameleon

- type: entity
parent: ClothingHeadBase
id: N14ClothingHeadHatHoodLeatherRobe
name: Leather robe hood
description: A leather hood covering all the head.
components:
- type: Sprite
sprite: _Nuclear14/Clothing/Head/FalloutHoods/falloutleatherrobes.rsi
- type: Clothing
sprite: _Nuclear14/Clothing/Head/FalloutHoods/falloutleatherrobes.rsi
- type: IdentityBlocker
- type: Tag
tags:
- HidesHair
- WhitelistChameleon

Original file line number Diff line number Diff line change
Expand Up @@ -20,6 +20,27 @@
Heat: 0.95
priceMultiplier: 0.5

- type: entity
parent: ClothingHeadBase
id: N14ClothingMaskHazmatHelmet
name: hazmat suit mask
description: A advance mask used pre war to handle viruses and dangerous environments.
components:
- type: Sprite
sprite: _Nuclear14/Clothing/Head/FalloutHoods/fallouthazmatsuit.rsi
- type: Clothing
sprite: _Nuclear14/Clothing/Head/FalloutHoods/fallouthazmatsuit.rsi
- type: IdentityBlocker
- type: BreathMask
- type: Armor
modifiers:
coefficients:
Radiation: 0.95
- type: Tag
tags:
- HidesHair
- WhitelistChameleon

- type: entity
parent: ClothingMaskGas
id: ClothingMaskGasFire
Expand Down
Original file line number Diff line number Diff line change
Expand Up @@ -50,6 +50,32 @@
# - type: ClothingSpecialModifier
# charismaModifier: 1

- type: entity
parent: ClothingOuterBase
id: N14ClothingOuterBlackRobes
name: black robe
description: robe tinted in black with some gold lining.
components:
- type: Sprite
sprite: _Nuclear14/Clothing/OuterClothing/Coats/falloutblackrobes.rsi
- type: Clothing
sprite: _Nuclear14/Clothing/OuterClothing/Coats/falloutblackrobes.rsi
- type: ToggleableClothing
clothingPrototype: N14ClothingHeadHatHoodBlackRobe

- type: entity
parent: ClothingOuterBase
id: N14ClothingOuterLeatherRobes
name: leather robe
description: A robe made of leather, with a mystic symbol in the chest.
components:
- type: Sprite
sprite: _Nuclear14/Clothing/OuterClothing/Coats/falloutleatherrobes.rsi
- type: Clothing
sprite: _Nuclear14/Clothing/OuterClothing/Coats/falloutleatherrobes.rsi
- type: ToggleableClothing
clothingPrototype: N14ClothingHeadHatHoodLeatherRobe

- type: entity
parent: ClothingOuterBase
id: N14ClothingOuterRobeHubologist
Expand Down Expand Up @@ -732,3 +758,74 @@
Piercing: 0.6
Heat: 0.6
priceMultiplier: 0.5

#MARK: Enviorement

- type: entity
parent: ClothingOuterBase
id: N14ClothingOuterRadSuit
name: radiation suit
description: Designed to protect its wearer from radiation.
components:
- type: Sprite
sprite: _Nuclear14/Clothing/OuterClothing/Coats/falloutradsuit.rsi
- type: Clothing
sprite: _Nuclear14/Clothing/OuterClothing/Coats/falloutradsuit.rsi
- type: Armor
modifiers:
coefficients:
Heat: 0.90
Radiation: 0.001
- type: ToggleableClothing
clothingPrototype: N14ClothingHeadHatHelmetRadHelmet

- type: entity
parent: ClothingOuterBase
id: N14ClothingOuterHazmatSuit
name: hazmat suit
description: Designed to protect its wearer from viruses and environments.
components:
- type: Sprite
sprite: _Nuclear14/Clothing/OuterClothing/Coats/fallouthazmatsuit.rsi
- type: Clothing
sprite: _Nuclear14/Clothing/OuterClothing/Coats/fallouthazmatsuit.rsi
- type: Armor
modifiers:
coefficients:
Radiation: 0.60
- type: ToggleableClothing
clothingPrototype: N14ClothingMaskHazmatHelmet

- type: entity
parent: ClothingOuterBase
id: N14ClothingOuterSpaceSuit
name: Space Suit
description: Advanced life support and sensors. Smells kind of minty.
components:
- type: Sprite
sprite: _Nuclear14/Clothing/OuterClothing/Coats/falloutspacesuit.rsi
- type: Clothing
sprite: _Nuclear14/Clothing/OuterClothing/Coats/falloutspacesuit.rsi
- type: PressureProtection
highPressureMultiplier: 0.5
lowPressureMultiplier: 1000
- type: ToggleableClothing
clothingPrototype: N14ClothingHeadHatHelmetSpaceHelmet

- type: entity
parent: ClothingOuterBase
id: N14ClothingOuterFirefighterSuit
name: fire resistant suit
description: Designed to protect its wearer from high temperatures and fires.
components:
- type: Sprite
sprite: _Nuclear14/Clothing/OuterClothing/Coats/falloutfirefighter.rsi
- type: Clothing
sprite: _Nuclear14/Clothing/OuterClothing/Coats/falloutfirefighter.rsi
- type: Armor
modifiers:
coefficients:
Heat: 0.30
- type: ToggleableClothing
clothingPrototype: N14ClothingHeadHatHelmetFirefighterHelmet

Original file line number Diff line number Diff line change
Expand Up @@ -1291,6 +1291,46 @@
- type: ExplosionResistance
damageCoefficient: 0.85

- type: entity
parent: ClothingOuterBase
id: N14ClothingOuterLightLeatherArmor
name: light leather armor
description: Your basic all leather apparel. Finely crafted from tanned brahmin hide.
components:
- type: Sprite
sprite: _Nuclear14/Clothing/OuterClothing/Armor/falloutleatherarmor.rsi
- type: Clothing
sprite: _Nuclear14/Clothing/OuterClothing/Armor/falloutleatherarmor.rsi
- type: Armor
modifiers:
coefficients:
Blunt: 0.85
Slash: 0.80
Piercing: 0.90
Heat: 0.70
- type: ExplosionResistance
damageCoefficient: 0.80

- type: entity
parent: ClothingOuterBase
id: N14ClothingOuterReinforcedLeatherArmor
name: Reinforced leather armor
description: An advanced version of the basic leather armor with extra layers of protection. Finely crafted from tanned brahmin hide.
components:
- type: Sprite
sprite: _Nuclear14/Clothing/OuterClothing/Armor/falloutreinforcedleatherarmor.rsi
- type: Clothing
sprite: _Nuclear14/Clothing/OuterClothing/Armor/falloutreinforcedleatherarmor.rsi
- type: Armor
modifiers:
coefficients:
Blunt: 0.80
Slash: 0.80
Piercing: 0.85
Heat: 0.65
- type: ExplosionResistance
damageCoefficient: 0.75

#MARK: RCMP armors

- type: entity
Expand Down Expand Up @@ -1400,3 +1440,17 @@
priceMultiplier: 0.5
- type: ExplosionResistance
damageCoefficient: 0.85

#Chinese stealth suit
- type: entity
parent: ClothingOuterStorageBase
id: N14ClothingOuterChineseStealthSuit
name: chinese stealth suit
description: Yī tào yǐqián wéi zhōngguó tèzhǒng bùduì zhìzào de zhuāngjiǎ.
components:
- type: Sprite
sprite: _Nuclear14/Clothing/OuterClothing/Armor/falloutchinesestealthsuit.rsi
- type: Clothing
sprite: _Nuclear14/Clothing/OuterClothing/Armor/falloutchinesestealthsuit.rsi
- type: ToggleableClothing
clothingPrototype: N14ClothingHeadHatHelmetChineseStealthSuitHelmet
Original file line number Diff line number Diff line change
@@ -0,0 +1,39 @@
- type: entity
id: N14BaseMagazine44Pistol
name: pistol magazine (44)
parent: BaseItem
abstract: true
components:
- type: Tag
tags:
- N14MagazinePistol44
- type: BallisticAmmoProvider
mayTransfer: true
whitelist:
tags:
- N14Cartridge44Magnum
capacity: 8
- type: ContainerContainer
containers:
ballistic-ammo: !type:Container
- type: Sprite
netsync: false
sprite: _Nuclear14/Objects/Weapons/Guns/Ammunition/Magazines/44/pistolmag.rsi
layers:
- state: base
map: ["enum.GunVisualLayers.Base"]
- state: mag-1
map: ["enum.GunVisualLayers.Mag"]
- type: MagazineVisuals
magState: mag
steps: 2
zeroVisible: false
- type: Appearance

- type: entity
id: N14MagazinePistol44
name: pistol magazine (44)
parent: N14BaseMagazine44Pistol
components:
- type: BallisticAmmoProvider
proto: N14Cartridge44Magnum
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