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commies, guns and the fun police #748
Merged
TheDoktorZ
merged 12 commits into
Vault-Overseers:master
from
PatoGrone:chinese,-guns-and-the-fun-police
Dec 11, 2024
Merged
commies, guns and the fun police #748
TheDoktorZ
merged 12 commits into
Vault-Overseers:master
from
PatoGrone:chinese,-guns-and-the-fun-police
Dec 11, 2024
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This pull request has conflicts, please resolve those before we can evaluate the pull request. |
…/PatoGrone/nuclear-14 into chinese,-guns-and-the-fun-police
RSI Diff Bot; head commit becef98 merging into 8e94faa Resources/Textures/_Nuclear14/Clothing/Head/PowerArmorHelmets/midwest.rsi
Resources/Textures/_Nuclear14/Clothing/Head/PowerArmorHelmets/midwestcommander.rsi
Resources/Textures/_Nuclear14/Clothing/OuterClothing/PowerArmor/midwest.rsi
Resources/Textures/_Nuclear14/Clothing/OuterClothing/PowerArmor/midwestcommander.rsi
Resources/Textures/_Nuclear14/Objects/Weapons/Guns/Battery/laser_autorifle.rsi
Resources/Textures/_Nuclear14/Objects/Weapons/Guns/Battery/laser_rifle.rsi
Resources/Textures/_Nuclear14/Objects/Weapons/Guns/Battery/laser_rifle_proto.rsi
Resources/Textures/_Nuclear14/Objects/Weapons/Guns/Battery/multiplas.rsi
Resources/Textures/_Nuclear14/Objects/Weapons/Guns/Battery/plasma_autorifle.rsi
Resources/Textures/_Nuclear14/Objects/Weapons/Guns/Battery/plasma_rifle.rsi
Resources/Textures/_Nuclear14/Objects/Weapons/Guns/Battery/plasma_urban.rsi
Resources/Textures/_Nuclear14/Objects/Weapons/Guns/Battery/recharger_rifle.rsi
Resources/Textures/_Nuclear14/Objects/Weapons/Guns/Battery/wattz2000.rsi
Resources/Textures/_Nuclear14/Objects/Weapons/Guns/Battery/wattz3000.rsi
Resources/Textures/_Nuclear14/Objects/Weapons/Guns/LMGs/autorifle.rsi
Resources/Textures/_Nuclear14/Objects/Weapons/Guns/LMGs/bren.rsi
Resources/Textures/_Nuclear14/Objects/Weapons/Guns/LMGs/lmg.rsi
Resources/Textures/_Nuclear14/Objects/Weapons/Guns/Pistols/10mmPIPEpistol.rsi
Resources/Textures/_Nuclear14/Objects/Weapons/Guns/Pistols/chinesepistol.rsi
Resources/Textures/_Nuclear14/Objects/Weapons/Guns/Pistols/thespy.rsi
Resources/Textures/_Nuclear14/Objects/Weapons/Guns/Rifles/assaultcarbine.rsi
Resources/Textures/_Nuclear14/Objects/Weapons/Guns/Rifles/battlerifle.rsi
Resources/Textures/_Nuclear14/Objects/Weapons/Guns/Rifles/carbine.rsi
Resources/Textures/_Nuclear14/Clothing/Head/FalloutHats/chinesehat.rsi
Resources/Textures/_Nuclear14/Clothing/Head/FalloutHats/vancouverhat.rsi
Resources/Textures/_Nuclear14/Clothing/Head/FalloutHelmets/chinesehelmet.rsi
Resources/Textures/_Nuclear14/Clothing/Head/FalloutHelmets/chinesespecialhelmet.rsi
Resources/Textures/_Nuclear14/Clothing/Mask/whitebalaclava.rsi
Resources/Textures/_Nuclear14/Clothing/OuterClothing/Armor/falloutcanadiancombat.rsi
Resources/Textures/_Nuclear14/Clothing/OuterClothing/Armor/falloutchinesearmor.rsi
Resources/Textures/_Nuclear14/Clothing/OuterClothing/Armor/falloutchinesevest.rsi
Resources/Textures/_Nuclear14/Clothing/OuterClothing/Armor/falloutleathervest.rsi
Resources/Textures/_Nuclear14/Clothing/OuterClothing/Coats/armoredjacket.rsi
Resources/Textures/_Nuclear14/Clothing/Uniforms/FalloutSuits/chineseuniform.rsi
Resources/Textures/_Nuclear14/Clothing/Uniforms/FalloutSuits/vancouver.rsi
Resources/Textures/_Nuclear14/Objects/Weapons/Guns/Ammunition/Magazines/7.62/belt.rsi
Resources/Textures/_Nuclear14/Objects/Weapons/Guns/Ammunition/Magazines/7.62/mag2.rsi
Resources/Textures/_Nuclear14/Objects/Weapons/Guns/Battery/laser_revolver.rsi
Resources/Textures/_Nuclear14/Objects/Weapons/Guns/Battery/makeshift_laser_rifle.rsi
Resources/Textures/_Nuclear14/Objects/Weapons/Guns/Heavy/pipelauncher.rsi
Resources/Textures/_Nuclear14/Objects/Weapons/Guns/LMGs/canadianhmg.rsi
Resources/Textures/_Nuclear14/Objects/Weapons/Guns/LMGs/chineselmg.rsi
Resources/Textures/_Nuclear14/Objects/Weapons/Guns/Pistols/webleypistol.rsi
Resources/Textures/_Nuclear14/Objects/Weapons/Guns/Revolvers/tribalhandcannon.rsi
Resources/Textures/_Nuclear14/Objects/Weapons/Guns/Revolvers/tribalhandcannon2.rsi
Resources/Textures/_Nuclear14/Objects/Weapons/Guns/Revolvers/tribalrevolver1.rsi
Resources/Textures/_Nuclear14/Objects/Weapons/Guns/Revolvers/tribalrevolver2.rsi
Resources/Textures/_Nuclear14/Objects/Weapons/Guns/Revolvers/tribalrevolver3.rsi
Resources/Textures/_Nuclear14/Objects/Weapons/Guns/Rifles/butcheredrifle.rsi
Resources/Textures/_Nuclear14/Objects/Weapons/Guns/Rifles/canadianmarksman.rsi
Resources/Textures/_Nuclear14/Objects/Weapons/Guns/Rifles/canadianrifle.rsi
Resources/Textures/_Nuclear14/Objects/Weapons/Guns/Rifles/chinesecarbine.rsi
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in general the PR is mostly guns and small sprite changes on various guns, 7.62mm got expanded and now it has a lot more of guns that use it
the PR includes:
vancouver preventors (fun police):
law enforcers of the vancouver goverment, they are just a admin tool to prevent caravan from abusing their power, basically a IC way to give warnings or taking down warmongering individuals from the caravan company.
tribal guns finally here:
canadians guns, for admeme and game loot:
new chinese equipment, for admeme and game loot:
some extra guns:
total resprite and new makeshift weaponry:
(mag already fixed, just to lazy to get a new image)
midwest PA resprite:
REMINDER: i add, not implement, thats on you loot/crafting balance nerds.