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Wildlife #712

Merged
merged 10 commits into from
Dec 12, 2024
Merged

Wildlife #712

merged 10 commits into from
Dec 12, 2024

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TeaTimeDino
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Description

This is my plan to the beginning adding some more liveliness to the map. For now this includes a rabbit, beaver and opossum. If this goes well and people like it, I will work on adding more.
These are all passive mobs, merely there to be cute.

Wildlife

still don't know what goes here


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# Changelog

🆑

Added images for the animals as well as the yaml for them

Including the spawners - added MARKS to that file
Added dead for all the above, and got rid of the rat rsi folder because I dont have the png for it yet
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This pull request has conflicts, please resolve those before we can evaluate the pull request.

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github-actions bot commented Nov 21, 2024

RSI Diff Bot; head commit f69e295 merging into b759cff
This PR makes changes to 1 or more RSIs. Here is a summary of all changes:

Resources/Textures/_Nuclear14/Objects/Decoration/Flags/bos_flagpole.rsi

State Old New Status
icon Modified

Resources/Textures/_Nuclear14/Mobs/Animals/beaver.rsi

State Old New Status
beaver Added
dead Added

Resources/Textures/_Nuclear14/Mobs/Animals/opossum.rsi

State Old New Status
dead Added
normopossum Added
opossum Added

Resources/Textures/_Nuclear14/Mobs/Animals/rabbit.rsi

State Old New Status
dead Added
normrabbit Added
rabbit Added

Edit: diff updated after f69e295

- N14MobRabbit

- type: entity
name: Normal Opossum Spawner
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Whats the difference between the normal and not normal spawners? They both seem to spawn the same thing

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They should spawn different versions of the animal. I made a fallout version of them and ones that hadn't been affected by the fallout. But I could get wrong in how my yaml reflects that

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Ah yes I see what it is. So the sprite component on the spawner is just for the actual spawn marker, and doesn't affect the mob that is spawned.

You'll need a normal version of each mob with the normal sprite, and a waster version with that sprite. You can use parenting on them to cut down duplication but I imagine the normal versions might have non irradiated meat.

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Ah I see, cool. Thanks!

Should separate the spawners and enities
@Peptide90 Peptide90 merged commit 727d87f into Vault-Overseers:master Dec 12, 2024
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@TeaTimeDino TeaTimeDino deleted the Wildlife branch December 25, 2024 03:06
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3 participants