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Rebalances various weapons. #308

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merged 4 commits into from
Jul 8, 2024
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Original file line number Diff line number Diff line change
Expand Up @@ -14,8 +14,8 @@
- type: Item
sprite: _Nuclear14/Objects/Weapons/Guns/Heavy/minigun.rsi
- type: Gun
minAngle: 6
maxAngle: 8
minAngle: 4
maxAngle: 12
fireRate: 12
soundGunshot:
path: /Audio/Weapons/Guns/Gunshots/minigun.ogg
Expand Down Expand Up @@ -47,7 +47,7 @@
zeroVisible: true
- type: Appearance
- type: MultiHandedItem
- type: HeldSpeedModifier
- type: HeldSpeedModifier

- type: entity
name: minigun
Expand Down Expand Up @@ -76,10 +76,10 @@
sprite: _Nuclear14/Objects/Weapons/Guns/Heavy/avengerminigun.rsi
- type: Gun
minAngle: 3
maxAngle: 4
maxAngle: 6
fireRate: 16
soundGunshot:
path: /Audio/Weapons/Guns/Gunshots/minigun.ogg
- type: ClothingSpeedModifier
walkModifier: 0.7
sprintModifier: 0.7
walkModifier: 0.8
sprintModifier: 0.8
Original file line number Diff line number Diff line change
Expand Up @@ -23,8 +23,8 @@
minAngle: 24
maxAngle: 60
angleIncrease: 4
angleDecay: 16
fireRate: 3
angleDecay: 16
fireRate: 4
soundGunshot:
path: /Audio/Weapons/Guns/Gunshots/batrifle.ogg
selectedMode: FullAuto
Expand All @@ -51,7 +51,7 @@
- type: ClothingSpeedModifier
walkModifier: 0.8
sprintModifier: 0.8
- type: HeldSpeedModifier
- type: HeldSpeedModifier
- type: MagazineVisuals
magState: mag
steps: 1
Expand Down Expand Up @@ -83,8 +83,8 @@
minAngle: 24
maxAngle: 60
angleIncrease: 4
angleDecay: 16
fireRate: 5
angleDecay: 16
fireRate: 6
soundGunshot:
path: /Audio/Weapons/Guns/Gunshots/batrifle.ogg
selectedMode: FullAuto
Expand All @@ -111,7 +111,7 @@
- type: ClothingSpeedModifier
walkModifier: 0.9
sprintModifier: 0.9
- type: HeldSpeedModifier
- type: HeldSpeedModifier
- type: MagazineVisuals
magState: mag
steps: 1
Expand Down
Original file line number Diff line number Diff line change
Expand Up @@ -110,7 +110,7 @@
- type: Item
sprite: _Nuclear14/Objects/Weapons/Guns/Pistols/10mm.rsi
- type: Gun
fireRate: 5
fireRate: 4
soundGunshot:
path: /Audio/Weapons/Guns/Gunshots/mk58.ogg
- type: ItemSlots
Expand Down Expand Up @@ -187,7 +187,7 @@
- type: Item
sprite: _Nuclear14/Objects/Weapons/Guns/Pistols/12mm.rsi
- type: Gun
fireRate: 4
fireRate: 3
soundGunshot:
path: /Audio/Weapons/Guns/Gunshots/revolver.ogg
- type: ItemSlots
Expand Down Expand Up @@ -348,7 +348,7 @@
- type: Item
sprite: _Nuclear14/Objects/Weapons/Guns/Pistols/22lr.rsi
- type: Gun
fireRate: 8
fireRate: 4
soundGunshot:
path: /Audio/Weapons/Guns/Gunshots/silenced.ogg
params:
Expand Down
Original file line number Diff line number Diff line change
Expand Up @@ -55,6 +55,8 @@
id: N14WeaponRevolverCaptainMagnun
description: A true freedom fighter carries his flag everywhere, even on his gun. Uses .44 magnum ammo.
components:
- type: Gun
fireRate: 2
- type: Sprite
sprite: _Nuclear14/Objects/Weapons/Guns/Revolvers/captainmagnum.rsi
- type: Clothing
Expand Down Expand Up @@ -89,6 +91,8 @@
id: N14Weaponwildwhisper
description: Its said that after a troublemaker get shoot down with this revolver some words are whispered to their ears, no one knows what the question is, but the awnser is always "innocent". Uses .45-70 gov't ammo.
components:
- type: Gun
fireRate: 2
- type: Sprite
sprite: _Nuclear14/Objects/Weapons/Guns/Revolvers/wild_whisper.rsi
- type: Clothing
Expand Down
Original file line number Diff line number Diff line change
Expand Up @@ -27,7 +27,7 @@
minAngle: 24
maxAngle: 45
angleIncrease: 4
angleDecay: 16
angleDecay: 16
soundGunshot:
path: /Audio/Weapons/Guns/Gunshots/ltrifle.ogg
- type: ItemSlots
Expand Down Expand Up @@ -85,9 +85,9 @@
maxAngle: -38
- type: Gun
minAngle: 24
maxAngle: 45
maxAngle: 50
angleIncrease: 4
angleDecay: 16
angleDecay: 16
fireRate: 4
soundGunshot:
path: /Audio/Weapons/Guns/Gunshots/rifle2.ogg
Expand Down Expand Up @@ -144,7 +144,7 @@
minAngle: 24
maxAngle: 45
angleIncrease: 4
angleDecay: 16
angleDecay: 16
soundGunshot:
path: /Audio/Weapons/Guns/Gunshots/batrifle.ogg
selectedMode: FullAuto
Expand Down Expand Up @@ -204,7 +204,7 @@
minAngle: 24
maxAngle: 45
angleIncrease: 4
angleDecay: 16
angleDecay: 16
soundGunshot:
path: /Audio/Weapons/Guns/Gunshots/gun_sentry.ogg
fireRate: 5
Expand Down Expand Up @@ -259,10 +259,10 @@
minAngle: -21
maxAngle: -43
- type: Gun
minAngle: 24
maxAngle: 45
minAngle: 18
maxAngle: 40
angleIncrease: 4
angleDecay: 16
angleDecay: 16
fireRate: 5
soundGunshot:
path: /Audio/Weapons/Guns/Gunshots/batrifle.ogg
Expand Down Expand Up @@ -316,13 +316,13 @@
autoEject: true
- type: Wieldable
- type: GunWieldBonus
minAngle: -22
maxAngle: -59
minAngle: -23
maxAngle: -56
- type: Gun
minAngle: 24
maxAngle: 60
angleIncrease: 4
angleDecay: 16
angleDecay: 16
fireRate: 2
soundGunshot:
path: /Audio/Weapons/Guns/Gunshots/batrifle.ogg
Expand Down Expand Up @@ -375,12 +375,12 @@
- type: Wieldable
- type: GunWieldBonus
minAngle: -21
maxAngle: -43
maxAngle: -40
- type: Gun
minAngle: 24
maxAngle: 45
maxAngle: 48
angleIncrease: 4
angleDecay: 16
angleDecay: 16
fireRate: 4
soundGunshot:
path: /Audio/Weapons/Guns/Gunshots/batrifle.ogg
Expand Down
Original file line number Diff line number Diff line change
Expand Up @@ -20,15 +20,15 @@
- type: Item
sprite: _Nuclear14/Objects/Weapons/Guns/SMGs/10mmSMG.rsi
- type: Gun
fireRate: 10
fireRate: 9
soundGunshot:
path: /Audio/Weapons/Guns/Gunshots/atreides.ogg
selectedMode: Fullauto
availableModes:
- Fullauto
minAngle: 8
maxAngle: 16
angleIncrease: 4
maxAngle: 48
angleIncrease: 6
angleDecay: 16
- type: Wieldable
- type: GunWieldBonus
Expand Down Expand Up @@ -82,7 +82,7 @@
availableModes:
- FullAuto
minAngle: 12
maxAngle: 24
maxAngle: 40
angleIncrease: 4
angleDecay: 16
- type: Wieldable
Expand Down Expand Up @@ -142,7 +142,7 @@
availableModes:
- Fullauto
minAngle: 8
maxAngle: 16
maxAngle: 56
angleIncrease: 4
angleDecay: 16
- type: Wieldable
Expand Down Expand Up @@ -202,7 +202,7 @@
availableModes:
- Fullauto
minAngle: 8
maxAngle: 16
maxAngle: 56
angleIncrease: 4
angleDecay: 16
- type: Wieldable
Expand Down Expand Up @@ -317,7 +317,7 @@
availableModes:
- Fullauto
minAngle: 8
maxAngle: 16
maxAngle: 24
angleIncrease: 4
angleDecay: 16
- type: Wieldable
Expand Down Expand Up @@ -374,7 +374,7 @@
availableModes:
- Fullauto
minAngle: 8
maxAngle: 16
maxAngle: 30
angleIncrease: 4
angleDecay: 16
- type: Wieldable
Expand Down
Original file line number Diff line number Diff line change
Expand Up @@ -19,6 +19,7 @@
maxAngle: 105
angleIncrease: 4
angleDecay: 16
fireRate: 2
- type: BallisticAmmoProvider
whitelist:
tags:
Expand Down Expand Up @@ -51,6 +52,7 @@
maxAngle: 105
angleIncrease: 4
angleDecay: 16
fireRate: 1.2

- type: entity
name: .50 NCR rifle
Expand Down Expand Up @@ -90,7 +92,7 @@
maxAngle: 105
angleIncrease: 4
angleDecay: 16
fireRate: 1
fireRate: 2
- type: BallisticAmmoProvider
whitelist:
tags:
Expand All @@ -111,7 +113,7 @@
- type: Item
sprite: _Nuclear14/Objects/Weapons/Guns/Snipers/leverrifle.rsi
- type: Gun
fireRate: 1
fireRate: 1.2

- type: entity
name: brush gun
Expand Down Expand Up @@ -178,6 +180,7 @@
maxAngle: 105
angleIncrease: 4
angleDecay: 16
fireRate: 2
- type: BallisticAmmoProvider
whitelist:
tags:
Expand Down
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