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Update raiders_ranged.yml
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6SpadesLuke committed Nov 14, 2024
1 parent ff8aba4 commit f9b9f53
Showing 1 changed file with 5 additions and 5 deletions.
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prototypes:
- RaiderPistolGear
- type: InputMover
- type: MobMover
- type: MobMoveran
- type: HTN
rootTask:
task: SimpleHumanoidHostileCompound
- type: Gun #Mobs currently cannot bolt a gun, so we have to simulate them firing it
fireRate: 2
soundGunshot: /Audio/Weapons/Guns/Gunshots/mk58.ogg
fireRate: 1.35
soundGunshot: /Audio/_Nuclear14/Weapons/Guns/Pistols/N14WeaponPistol9mm/shot1.ogg
useKey: false
selectedMode: SemiAuto
availableModes:
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suffix: AI
components:
- type: Gun
fireRate: 5
soundGunshot: /Audio/Weapons/Guns/Gunshots/mk58.ogg
fireRate: 3
soundGunshot: /Audio/_Nuclear14/Weapons/Guns/Pistols/N14WeaponPistol9mm/shot1.ogg
useKey: false
selectedMode: FullAuto
availableModes:
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