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Update GodHoward.yml
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ReginaeSpence committed Dec 5, 2024
1 parent b7e9fcc commit f46fc38
Showing 1 changed file with 23 additions and 3 deletions.
26 changes: 23 additions & 3 deletions Resources/Prototypes/_Nuclear14/Entities/Mobs/GodHoward.yml
Original file line number Diff line number Diff line change
@@ -1,6 +1,7 @@
- type: entity
abstract: true
id: N14GodHoward
parent: N14MobRaiderPsycho
name: God Howard
description: "'It just works'."
components:
Expand All @@ -11,10 +12,25 @@
sprite: _Nuclear14/Mobs/Admemes.rsi
state: GodHoward
shader: unshaded
- type: Fixtures
fixtures:
fix1:
shape:
!type:PhysShapeCircle
radius: 0.9
density: 40
mask:
- MobMask
layer:
- MobLayer
- type: MobThresholds
thresholds:
0: Alive
100: Dead
200: Dead
- type: SlowOnDamage
speedModifierThresholds:
60: 0.5
80: 0.3
- type: MeleeWeapon
hidden: true
soundHit:
Expand All @@ -23,5 +39,9 @@
animation: WeaponArcFist
damage:
types:
Slash: 20
range: 10
Slash: 35
range: 3
- type: MovementSpeedModifier
baseWalkSpeed : 8
baseSprintSpeed : 8

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